Kenshi
Kenshi Mod Workshop
You can manage your mods in the Kenshi launcher when you start the game. Workshop mod subscription will only work with Kenshi v0.92.0+
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Atom 4 31 Dec, 2022 @ 6:58pm
Mod Request Thread
I'm new to modding and I want to make some mods to get familiar with FCS but I just got no ideas for what to make. Request a mod here and IF I can make it, I will make it
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Showing 1-15 of 37 comments
niten 2 Feb, 2023 @ 7:05pm 
Can you make races. I have a character from a movie I would like in my game.
Cattrina 112 3 Feb, 2023 @ 4:35am 
Originally posted by niten:
Can you make races. I have a character from a movie I would like in my game.

Tell use which character, so we'll tell if it is doable and how easily.
Atom 4 3 Feb, 2023 @ 2:16pm 
Originally posted by Cattrina:
Originally posted by niten:
Can you make races. I have a character from a movie I would like in my game.

Tell use which character, so we'll tell if it is doable and how easily.
Ong
Fraternal Mace 13 Feb, 2023 @ 8:02am 
I posted this over on Reddit. I would love it when you build a town/building or purchase a building/town that you would get a deed. Then be able to trade that deed to other factions or individuals. Once that is traded they start moving folks in to the town and working in the town. Just imagine the upsets you could create on the global level make embassies for different factions etc.

Could be pretty neat.
ELdEudaas 13 Feb, 2023 @ 11:17am 
Some organ farming and transplant with buffs would be cool.

Edit: The GUI windows remembering its last position so it would open it the same position as before... maybe?
Last edited by ELdEudaas; 13 Feb, 2023 @ 11:32am
Atom 4 13 Feb, 2023 @ 12:47pm 
Originally posted by ELdEudaas:
Some organ farming and transplant with buffs would be cool.

I could make belt items that give you buffs like "shek heart" with more regen, "hive lung" increasing speed maybe, but I'm not sure how I would make it so you can take the organs, maybe a organ/limb blackmarket where you can sell and buy organs/limbs? I'm not sure if thats even possible, i'm a rookie :(

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2468901580
Higher chance of limbs falling off = more money = better equipment = higher chance of limbs falling off
Last edited by Atom; 13 Feb, 2023 @ 12:50pm
Cattrina 112 13 Feb, 2023 @ 1:06pm 
Originally posted by Fraternal Mace:
I posted this over on Reddit. I would love it when you build a town/building or purchase a building/town that you would get a deed. Then be able to trade that deed to other factions or individuals. Once that is traded they start moving folks in to the town and working in the town. Just imagine the upsets you could create on the global level make embassies for different factions etc.

Could be pretty neat.

In Kenshi only the ownership of the entire town can be changed. Technically it would be possible to make each house in a town a separate deed, that would then trigger a premade town replacement with that house 'sold' to that faction. But the modder would have to make as many town replacements there is houses times as many factions the houses can be sold to. That is a horrible amount of leveldata for the game to process. Not to mention work for the modder.

And the deed cannot be spawned upon buying a house, it would have to be given by a NPC


Originally posted by ELdEudaas:
Some organ farming and transplant with buffs would be cool.

Edit: The GUI windows remembering its last position so it would open it the same position as before... maybe?

In Kenshi we can only have deathitems, items in inventory that would kill the character if removed. Unfortunately we cannot add organtransplant feature to the game.
Same with the GUI memory, we have no access to the code.
Last edited by Cattrina; 13 Feb, 2023 @ 1:08pm
Dr.Blackthorn 2 Apr, 2023 @ 4:46am 
Not sure if it exists yet, but is there a mod that allows you to buy a home without its interior being deleted/reset?
Cattrina 112 2 Apr, 2023 @ 12:02pm 
No, unfortunately the interior layouts are tied to the NPC squad, who resides in the building. No NPC resident, no interior, and we cannot do anything about it. Sorry.
Atom 4 2 Apr, 2023 @ 4:00pm 
Originally posted by Cattrina:
No, unfortunately the interior layouts are tied to the NPC squad, who resides in the building. No NPC resident, no interior, and we cannot do anything about it. Sorry.
You could replicate the interior though but that would be more work
Cattrina 112 3 Apr, 2023 @ 4:14am 
Originally posted by Saul Goodman:
Originally posted by Cattrina:
No, unfortunately the interior layouts are tied to the NPC squad, who resides in the building. No NPC resident, no interior, and we cannot do anything about it. Sorry.
You could replicate the interior though but that would be more work

Yes, the player can replicate it as they wish. But player squad cannot have attached interiors. Only NPC squads can. And thus a player cannot have ready-made interior set ups. The player must place interior items themself, piece by piece.

We cannot make a mod that would spawn pre-made interiors for player. We could FAKE it by gluing interior pieces to the building itself, but that renders all those pieces nonfunctional. But I guess we could set some rugs and paintings and other decorative items tho.

To clarify: Houses do not spawn interiors, the residents do. And player characters cannot be set to spawn to a house. No residents, no interiors.

Houses spawn residents, residents spawn interiors. To have a prefab interior, the house would need to spawn a NPC resident, which then would be the owner of the house, not the player.
Last edited by Cattrina; 3 Apr, 2023 @ 4:24am
Dr.Blackthorn 3 Apr, 2023 @ 3:42pm 
Originally posted by Cattrina:
Originally posted by Saul Goodman:
You could replicate the interior though but that would be more work

Yes, the player can replicate it as they wish. But player squad cannot have attached interiors. Only NPC squads can. And thus a player cannot have ready-made interior set ups. The player must place interior items themself, piece by piece.

We cannot make a mod that would spawn pre-made interiors for player. We could FAKE it by gluing interior pieces to the building itself, but that renders all those pieces nonfunctional. But I guess we could set some rugs and paintings and other decorative items tho.

To clarify: Houses do not spawn interiors, the residents do. And player characters cannot be set to spawn to a house. No residents, no interiors.

Houses spawn residents, residents spawn interiors. To have a prefab interior, the house would need to spawn a NPC resident, which then would be the owner of the house, not the player.

dang, well thanks for getting back to me!
Animecore 10 Apr, 2023 @ 7:56pm 
Simple mod request:


Beak Things Apocalypse (Like the zombie apocalypse mod only Beak Things)

Beak Things (Gutters) basically spawn everywhere in huge packs and kill everyone. Insane hard difficulty.
Atom 4 11 Apr, 2023 @ 4:15am 
Originally posted by Animecore:
Simple mod request:


Beak Things Apocalypse (Like the zombie apocalypse mod only Beak Things)

Beak Things (Gutters) basically spawn everywhere in huge packs and kill everyone. Insane hard difficulty.
I could definitely do beak things apocalypse since it seems as simple as swapping the spawns, I'll link it here! Blessed Okran will guide me:holyflame:
pintopix 4 Jun, 2023 @ 12:46am 
What about a simple "assign bed" mod? Literally, you can assign your characters to specific beds that they can sleep, this way, as a consequence, you can assign a character (or characters) to a house, a room or dormitory.
As a follow up mod (or could be the same mod), there's a 24hr sleeping cycle, so any character stationed at an outpost where they have a bed assigned to them, will go to sleep at that bed between let's say, 10pm and 6am (maybe you could customize that per character, but the 10-6 would be the default.).
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