Slay the Spire

Slay the Spire

Slay the Spire Modding
Customize Slay the Spire with player created mods to add new characters, relics, game mechanics, and more. Create and upload your own mods to explore new ways to ascend the Spire!
in a modpack some monsters become slimes with bug text, and i cant find which mod does it, can someone help?
Mod list:
- basemod (5.52.3)
- cardMastery (1.0.1)
- BattleTowers (1.0.12)
- stslib (2.10.0)
- betterAltar (1.4)
- Better_Animation (0.2.0)
- betterLab (1.0)
- betterMatch (1.1)
- betterNote (1.3)
- betterStone (1.1)
- betterSkull (1.2)
- betterThird (1.5)
- Better_Vampires (1.0.0)
- block-reminder (1.2.0)
- coloredmap (2.4.1)
- example (0.3.0)
- intentgraph (0.2.1)
- extendedui (4.3.1)
- loadout (0.9.4)
- mintyspire (2.5.5)
- OptimizeTheSpire (1.1.0)
- PoorPeopleProblems (1.0.0)
- quickrestart (2.0.5)
- rngFix (1.0)
- RandomCharacterButton (1.1.0)
- rare-cards-sparkle (2.2.0)
- relic-reminders (1.2.0)
- relicsorter (2.0.0)
- RelicStats (1.2.2)
- AchievementEnabler (1.0.0)
- rerolltherelics (0.9.1)
- RunHistoryPlus (1.8.1)
- StackableRelics (1.3.6)
- uncapped (1.1.1)
- VUPShionMod (7.1.0)
- TreasureHunter (1.5.2)
- WeightedPaths (1.2.5)
- MagickalJourneyMod (1.0)
- ApexPredatorMod (2.3.0)
- coloredpowertips (2.3.0)
- evolution (1.3.2)
- force-key (0.0.1)
- HighlightPath (0.0.3)
- anniv5 (2.0.0)
- expansionPacks (1.0.0)
- LazyManKits (1.4.10)
- PrimitiveEvolution (0.2.9)
- bloodstains (1.1.0)
- Curses_Come_First (1.0)
- Elena (1.0.5)
- KaltsitMod (0.4.0)
- MarisaContinued (3.2.0)
- PruneThePool (1.0.0)
- Astesiamod (0.1.8)
- DerFreischutz (1.2.1)
- WildCard (1.0.0)


here is the picture: https://pasteboard.co/WT2Y05nw2KsV.png

and if i try to use loadout mod to insta kill them game crashes with this error:
java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(ArrayList.java:418)
at java.util.ArrayList.get(ArrayList.java:431)
at com.megacrit.cardcrawl.dungeons.Exordium.generateExclusions(Exordium.java:192)
at com.megacrit.cardcrawl.dungeons.Exordium.generateStrongEnemies(Exordium.java:176)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getMonsterForRoomCreation(AbstractDungeon.java:2340)
at com.megacrit.cardcrawl.rooms.MonsterRoom.onPlayerEntry(MonsterRoom.java:60)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.nextRoomTransition(AbstractDungeon.java:2282)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.populatePathTaken(AbstractDungeon.java:582)
at com.megacrit.cardcrawl.dungeons.Exordium.<init>(Exordium.java:112)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1362)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:860)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)