Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I tried to do this in COH3. First attempt was simply changing code on "delete_when_dead" to false. That made them into T-zombies. Basically standing with arms out. Never moved or disappeared, kinda creepy weird.
The other method I tried was increasing "maximum_death_time" to 500 seconds. That is the highest it goes. Sometimes it lets you do a -1 for unlimited, but Essence doesnt have that option.... So body's still vanish after 500 seconds. Default is 100 btw.
So, in other words, its not possible from what I can see in COH3 unless there is somewhere I can change death animations (which I dont think is available to modders).
Maybe someone else has an idea?