Divinity: Original Sin 2

Divinity: Original Sin 2

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HaleMary 26 Apr, 2023 @ 9:44pm
Has anyone else seen this bug? Skills do way too much damage
Jumping back into DOS2 after a couple of years off, want to try out some new classes so I loaded a bunch of class mods (Odinblade's and Heleane's mostly). Just started my game and immediately ran into a bug:

All my skills are doing way more damage than they're supposed to. I'm level 1 with a level 1 dagger that does 3-4 damage. My vampire class skills are doing 36-37 damage (bite) and 47-48 damage (slash). It's not just the mod skills either: sucker punch from my unarmed hand does 38-39!

I assume this is mod-related because nothing like this ever happened before I installed the mods. Anyone seen this before? Know how to fix it?
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Do you have all of the requirements for those class mods installed? Do you have the mods installed in the correct load order in the main menu section? Are there any mods you're using that's editing or messing with the class mods that's optional?
HaleMary 27 Apr, 2023 @ 11:23am 
Found the problem, it's a bug in the weapon systems overhaul[www.nexusmods.com] mod. From the comments it sounds like it's a known bug specific to Fane, who I'm using as my MC.
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