Divinity: Original Sin 2

Divinity: Original Sin 2

Create Mods. Have Fun.
Because no one has as many friends as the man with many mods!
Learn More
questions about modding/ looking for advice
Heyo,

So I've been getting hot and heavy into the whole modding scene for this game for personal mods but I digress. if someone is able to help me here or show me a decent guide that further explains it in detail would be awesome as well as appreciative.


Is there anyway to clump multiple mods together after extracting their .paks and stuffing their files into the mod/ public folders? I've so far been doing a single mod at a time like editing pre-made mods but what if I wanted to shove two or three mods together to more easily edit all that data at once, like three skill class mods together for example?


Secondly, I'm having a rough time figuring out how to get some custom NPC's working. After a few days, finally figured out to properly apply stats and custom dialogue to an NPC.
However, I'm hitting my head against the wall for trying to get an NPC to either follow me as the player or properly work as a trader. I've gotten the tag for trader done on the NPC but when talking to it ingame, no option to trade available. Unless I have to add additional dialogue to him with whatever trigger is required?

Thank you