Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Adding new sounds into Call to Arms
I recently added custom sounds (battle chatters) to my mod, but some of the sounds I want to add don't fit well with the existing folders at Call to Arms/resource/sound.pak/sound/human/speak/united states. For example, the soldier will say something when throwing a grenade (throwing_a_grenade folder) but there isn’t one for reload or friendly fire. Is there a way to recreate so that when the unit reloads it says something just like throwing the grenades?
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Alright, I managed to add and link more folders into talk.set with some voices/sounds. Is there a way that when units perform an animation (in this case, the reload the animation) it would trigger the sound right away?
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