They Are Billions

They Are Billions

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Bad Ape 21 Mar, 2023 @ 5:09pm
campaign mod possible?
Is it possible to make campaign mod with different stats for the ecomnemy Buildings like the Farm or the Mill?
So that they can produce 3 times more.
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Mortal 9 25 May, 2023 @ 12:06am 
yes. For example:
ApplyRules("WoodMill EnergySupply + 40 ; IronMill EnergySupply + 80")
ApplyRules("Sawmill ResourceCollectionCellValue = 3")
" = 3 " means that every tile of your sawmill area will give the income of 3 wood. if you have 10 tiles covered you'll get 30 wood income from that saw.
Last edited by Mortal; 25 May, 2023 @ 12:25am
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