They Are Billions

They Are Billions

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Need help with the ApplyRules
I've spent about ten hours trying different ways to type in my ApplyRules functions but they never seem to actually work. I'm just trying to change the command center energy transfer radius, have it generate each resource on its own, and have the Sniper's range increase a bit. I can't figure out why they won't work. Any advice?
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Showing 1-6 of 6 comments
ApplyRules("CommandCenter EnergyTransferRadius + X") - Where X is the number of cells you want to extend.

This should work, gl!
RMA DELTA FORCE 11 Feb, 2023 @ 1:38pm 
Thank you but I just tried that but it still didn't work. I don't understand what I'm doing wrong or why it just won't work at all
Have you tried with percentage instead?
RMA DELTA FORCE 11 Feb, 2023 @ 1:45pm 
Yes, I have and it still was the same 10 cell transfer radius. I'm increasing it by a substantial amount too so I should be able to tell if it works or not.
Citizen Snips 7 13 Feb, 2023 @ 9:46am 
There is a fair number of the apply rules functions that simply do not work as advertised and are bugged, most common one is anything having to do with increasing range and sight. That said try using the '=' operator instead of addition. I've noticed there's a couple of them where they don't like being added --- ApplyRules("CommandCenter EnergyTransferRadius = x")
Winter Dragon 15 Feb, 2023 @ 11:20pm 
These ought to work:

ApplyRules("CommandCenter EnergyTransferRadius + 4; CommandCenter GoldGen + 100; CommandCenter WoodGen + 12; CommandCenter StoneGen + 6; CommandCenter IronGen + 4; CommandCenter OilGen + 4");
Change the numbers to whatever you want.

ApplyRules("Sniper WatchRange + 2; SniperAttack ActionRange + 1; SniperAttackVeteran ActionRange + 2");
In this example, snipers will get 2 extra view distance, normal snipers 1 extra range, and veteran snipers 2 extra range.


Edit - Fixed two typos.
Last edited by Winter Dragon; 15 Feb, 2023 @ 11:29pm
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