SCP: Containment Breach Multiplayer

SCP: Containment Breach Multiplayer

Modifications and addons
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A request for the developers, related to map and .rmesh editing.
Would it be possible to add the ability to make mods which aren't applied in breach mode (or possibly just something to compile in the .gsc to make it so that the mod is only on if the server has it installed)? Here's the thing: I wanted to make a mod to edit the .rmesh files and edit the rooms. However, editing the map gives the player an unfair advantage. I didn't publish the mod, because when I went on the map, there was a wall that I could see through that you wouldn't be able to on an unedited map, and I believe you could walk through it too. I haven't played with the mod on as that would be cheating, however I can tell that publishing it currently would be a bad idea.

Maybe you could make it so that servers have to verify the map file on the client's computer is unedited or the same as the one on the server? I just ask that you don't outright restrict mods from editing the map, as I believe that it's very interesting for singleplayer compared to solely model texture and sound mods.

Lastly, slightly related, if better map editing support was released, being able to place doors and items from the map editor would be great. Thank you.