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I look forward to seeing more of your work in the future
Texturing looks good, I guess the model would have looked better as a baseball bat in terms of being proportional in size and shape to our swords. But don't worry all sorts of weird and wonderful stuff on workshop.
I seem to be having a hell of a time trying to tweak the shading to my liking though. The phong shading seems to be kind of screwed up and the thing looks flat shaded.
I think I'm also having trouble getting the game to reload my changes to the VMT file. When I do "reload resources" nothing seems to happen. If I recompile the QC file then sometimes that seems to work and sometimes it doesn't. Is the game or souce engine itself just buggy in this regard?
Also, if I use the recommended VTF file:
Then I seem to get horrible results. Any advice on tweaking VTF materials? Source Engine seems to be really quirky and poorly documented :(
Knock yourself out.
You can use the sword in a hosted game without uploading to the workshop by turning on sv_cheats through the console (acessed using F10 by default once the console is enabled).
I've been reading those but I stil can't seem to figure this out.....
York: thanks