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Map editor has its limitations. Topographic data is a pain to get right to fit in the game.
If you are disatisfied you can always try it for yourself with your concept of map in mind.
One thing many people complain is resources but it can be fixed to your liking in instants.
You're pretty on point with resource availability though (most maps have way too much), but I would add that building space should also counted as a limited resource:
The thing is, when you make a map with interesting challenging resources, people will cry everyday on the comments for you to add more resources. Its best to overdo the resources and anyone that wants challenge should be smart enought to press C+H+E and delete some before playing.
By the way OP, here are some map recommendations.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2799326686
A large map (30 km by 30 km) that looks beautiful and offers a very good challenge.
(Lex713, the map maker, also has an 18x18 map and even a 60km by 60 km map.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1941326724
A nice island map that challenges your ability to manage building space. There isn't much flat land and extracting from most resource deposits will make most of it unsuitable for residences, tourism, or sourcing water.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611109224
A lovely looking mountainous map with some nice post glacial mountain ranges. This one is challenging to build transportation for due to the severe changes in elevation.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2316873332
This map has a large water channel cutting it in half and is much more restrained in resource availability. You can bridge to the other side, but you will have to build a tall bridge so shipping is not blocked.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2084628526
This one looks good and doesn't splurge on resource availability. While it isn't too difficult, it does have some interesting features to build around.
This is a nice list. I use Confluence a lot; will have to check out the others.