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I haven't played for a while but from the news I've heard over the while, I can name a few though not all. Mostly changes were made to how equipment is stored.
The only new Sub Equipment I know of is the Circuit component for wiring. Check wiki for info.
Storage Containers (the little briefcases) do not fit in normal slots anymore. Instead each cabinet has special slots for them.
Materials now stack higher than 8. I think it went up to 16.
Oxygen Tanks don't stack now but last longer.
When the sub hull is hit, it spreads shrapnel around. This was meant to only happen from the End Worm but people were experiencing it all the time. Don't know if it's fixed.
Reactor's knobs move slower now.
Aaaand I don't know anymore. Hopefully someone else will fill in the the rest.
There's also a new helpful waypoint type that combine opening a hatch and using a ladder.
Honestly I was in a hurry last time but that cause there's tones of tiny changes and additions that could change everything like above by cutting supercapacitor output you can disable "turret automation" that perhaps was also a feature implemented last year.