Aperture Tag: The Paint Gun Testing Initiative

Aperture Tag: The Paint Gun Testing Initiative

Community Maps for Aperture Tag
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Berry 16 Jul, 2014 @ 11:12am
Setting up hammer for APT: base.fgd errors, missing hammer.bat and check_sdk_env
Currently I'm having issues trying to get hammer to set up. The game is set up for steampipe, so one should be able to start up hammer from /steam/steamapps/common/game/bin/hammer.exe.

However, hammer.exe does nothing at all. For one, there's no hammer.bat with it. After copy-pasting a hammer.bat from another game {after looking through, I assume they're universal} then adding pause on the end to see the issue there is no check_sdk_env. So after copy-pasting that too, hammer "appears" functional through the bat- as in there's no errors and it states it's launching.

But the main issue? It doesn't launch.

After deciding to try the old pre-steampipe method there's no views for hammer. Why? The base.fgd is out of order.

Fully set up game config: http://puu.sh/ae8qC/56342b5313.png
Fully set up in-hammer game config: http://puu.sh/ae8tC/448c1bb61d.png (extra fgds as just in case)
Fully set up build programs: http://puu.sh/ae8wt/9c18f98394.png

Aaand the log displays a whole pile of FGD errors I've never seen with other games: http://puu.sh/ae6wc/b048c32d9b.png
(most of these are probably repeats due to having multiple FGDs set in)
Date Posted: 16 Jul, 2014 @ 11:12am
Posts: 0