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Arconir 1 22 Mar, 2024 @ 1:23pm
How do I attach the blood type to a player?
Blood type is randomly generated after each death. This is the "BloodTypes::GenerateBloodType()" function. If I override this, I can set it to constant, but I can't access the player's 44-character ID here.
How can you change this in the "StartingEquipSetup" function, where you have the missing ID? I would like to link it to a player, because according to the history of my server, the new characters are clones.
I would read the fixed configurations from a JSON file.
Thanks for the help!
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jJPereira✪ 24 Mar, 2024 @ 6:31am 
Surreal
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