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Everyone has been doing swap-tricks as a puppet theater and nobody notices.
You had an object with a texture and make it span the monitor screen.
Then duplicate it for however many frames you want.
Then stitch the events where they replace each others position after a set amount of time.
Everything stays hidden behind a wall, and gets swapped in with a duration of 0.
Depending on how fast you want to play this manual 'gif' you can set the delay to 0 or however you want.