XCOM 2
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Lofty 3 4 Apr, 2024 @ 11:36am
[Circumvented] Unreal Editor Missing Template
Edit: After researching and trying all immediate solutions, I am left to conclude StupidPupil's Voice Pack template is indeed stupid and somehow corrupted after failing to compile. I then followed Kregano's voice pack tutorial, which has allowed me to get a new custom archetype similar to the one I was using.



The problem:

Unreal editor has decided to stop showing my template. I need it back to finish my mod. The specific template is Robojumper's voice pack template. I go to "Actor classes' and it's no longer showing up (Yes I've unchecked the actor as parent and placeable classes boxes).


When the problem happened:

This happened when I tried building the solution - which failed. After that, the custom archetype I was using, and class itself were both gone. I unwisely added a couple things to my archetype instance which didn't point to anything, probably resulting in null references or other errors. I suspect this may be the cause of the problem.

Is there a place where the engine blacklists certain files where maybe it's saying not to see the archetype? Is it something in the xcom game files that can reach the unreal editor?

Alternatively, is there a common place or file name where I could simply rename the class to get around any blacklisting that might have happened to it?

Or if you have other suggestions, they'd be appreciated.


Other details:

- I have tried a fully clean reinstall of the wotc sdk, and xcom 2 sdk, both of which failed to solve the problem.
- I'm on PC.
- I'm also using newly redownloaded copies of the custom class in case they were somehow altered.
- I'm new to modding
Last edited by Lofty; 5 Apr, 2024 @ 8:37pm