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The issue is that new creators aren't replacing the old ones. Since new players don't seem to care about quality or level design, most of the levels are spam. No one will take the time to actually learn the editor.
Im trying to make some good endless levels but i doubt they match pro CDITDZ standards.
I personally can't go back to having zero control over how enemies work or behave and needing to use eight billion triggers to accomplish something I could do in TF2 with 8 lines of vscript.
Same with composite objects and the animation system, devs never needed to parent 30 objects together when they can just ask gary or whoever the art guy is now to make them what they want.
holy cow
I still upload occasionally, but I have been hacking in pixel gun 3d playing some other games.