Carrier Command 2

Carrier Command 2

Carrier Command 2 Workshop
Modifications for Carrier Command 2.
Translate hard point over vertical axis
Hi all, I'm trying to switch a gimbaled turret out for a light turret and I'm not quite sure what value to change to flip the hard point upsidedown. Any suggestions?
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Bredroll 71 24 Apr, 2024 @ 5:47pm 
It's a 3d matrix transformation, the m00, m01, m02 values etc are the matrix parts
The `-dev` mode object editor now makes this super easy
O.O new anything! Gotta check that out.
I'm probably missing something simple but I can't seem to get the -dev to do anything more than just put a gray dev mode bar at the top of the screen. How do I access the object editor?
Originally posted by balistic_andro:
I'm probably missing something simple but I can't seem to get the -dev to do anything more than just put a gray dev mode bar at the top of the screen. How do I access the object editor?

press F3 and use the mouse
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