Sid Meier's Civilization V

Sid Meier's Civilization V

Create and Discover New Worlds
Maps, Scenarios, Interface, and so much more. Explore the modding world of Civ V, and when you’re ready, download the SDK to create and upload your own.
Cattle Ranch
I built a new farm type - Cattle ranch , It works ok but I cannot get the graphics farm to show on the map. Anyone see the bug ? Might be Medieval_Farm1.fxsxml ???

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-- Cattle Ranch
INSERT INTO Builds (Type, PrereqTech, Time, ImprovementType, Description, Recommendation, EntityEvent, OrderPriority, IconIndex, IconAtlas)
VALUES ( 'BUILD_RANCH', 'TECH_ANIMAL_HUSBANDRY', 500, 'IMPROVEMENT_RANCH', 'TXT_KEY_BUILD_RANCH', 'TXT_KEY_BUILD_RANCH_REC', 'ENTITY_EVENT_BUILD', 98, 29, 'UNIT_ACTION_ATLAS' );
-- Cattle Ranch clearing requirements
INSERT INTO BuildFeatures (BuildType, FeatureType, PrereqTech, Time, Remove) VALUES ('BUILD_RANCH', 'FEATURE_JUNGLE', 'TECH_BRONZE_WORKING', 700, 1);
INSERT INTO BuildFeatures (BuildType, FeatureType, PrereqTech, Time, Production, Remove) VALUES ('BUILD_RANCH', 'FEATURE_FOREST', 'TECH_MINING', 400, 20, 1);
INSERT INTO BuildFeatures (BuildType, FeatureType, PrereqTech, Time, Remove) VALUES ('BUILD_RANCH', 'FEATURE_MARSH', 'TECH_MASONRY', 600, 1);
-- Cattle Ranch improvements
INSERT INTO Improvements (Type, Description, Civilopedia, ArtDefineTag, PillageGold, PortraitIndex, IconAtlas)
VALUES ( 'IMPROVEMENT_RANCH', 'TXT_KEY_IMPROVEMENT_RANCH', 'TXT_KEY_CIV5_IMPROVEMENTS_RANCH_TEXT', 'ART_DEF_IMPROVEMENT_RANCH', 100, 29, 'TERRAIN_ATLAS');
-- Cattle Ranch Terrain
INSERT INTO Improvement_ValidTerrains (ImprovementType, TerrainType) VALUES ( 'IMPROVEMENT_RANCH', 'TERRAIN_GRASS' );
INSERT INTO Improvement_ValidTerrains (ImprovementType, TerrainType) VALUES ( 'IMPROVEMENT_RANCH', 'TERRAIN_PLAINS' );
-- Ranch Yields
INSERT INTO Improvement_Yields (ImprovementType, YieldType, Yield) VALUES ( 'IMPROVEMENT_RANCH', 'YIELD_FOOD', 1 );
INSERT INTO Improvement_Yields (ImprovementType, YieldType, Yield) VALUES ( 'IMPROVEMENT_RANCH', 'YIELD_PRODUCTION', 1 );
-- Worker builds Ranch
INSERT INTO Unit_Builds (UnitType, BuildType) VALUES ('UNIT_WORKER', 'BUILD_RANCH' );
-- Art graphix for Ranch
INSERT INTO ArtDefine_Landmarks (Era, State, Scale, ImprovementType, LayoutHandler, ResourceType, Model, TerrainContour)
VALUES ( 'Any', 'Any', 1.0, 'ART_DEF_IMPROVEMENT_RANCH', 'FARM' ,'ART_DEF_RESOURCE_NONE', 'Medieval_Farm1.fxsxml', 1 );
-- Ranch define
INSERT INTO ArtDefine_LandmarkTypes (Type, LandmarkType, FriendlyName) VALUES ( 'ART_DEF_IMPROVEMENT_RANCH', 'Improvement', 'Ranch' );
-- Ranch icon
INSERT INTO ArtDefine_StrategicView (StrategicViewType, TileType, Asset) VALUES ( 'ART_DEF_IMPROVEMENT_RANCH', 'Improvement', 'SV_Farm.dds' );
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Any help appreciated.