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get Gimp, and read these tutorials:
All visual sprites in the game need to follow a color pallet. There's also a second color pallet used to describe the materials bunker modules and terrains are made of, but it's much smaller and you essentially never see the colors.
There's one other thing a lot of tutorials leave out; when you export BMPs in gimp, a window pops up. Tick the option "Do not write color space information" under Compatability options or else your sprite will still crsh the game.
TLDR: Open Moduleicon.bmp and every sprite you've made in the .rte and align it to the pallet, then tick "Do not write color space information" under Compatability options before yuou export.
Thank you kindly.