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Freya's SpawnTable entry should reference her RaceTemplate entry. With a new data table, copy over and adjust her RaceTemplate setup, then merge that via a ModController, then you're good to go.
In my testing, it will only work on fresh NPCs (ones that have spawned since enabling such a mod), it will not generally affect recruited companions.
I'd be willing to make a mod that does so, provided no one beats me to it. Funcom went out of their way to say she was Aesir, but didn't make her blonde like Aesir are supposed to be as evidenced by the Nordheimer race description. Perhaps not the biggest deal in the world, but consistency is good.
If / when I do make it, I'll provide a link.
Hope you can pull it off :)
It's worth mentioning that whatever I put together (or whatever anyone else makes) will reflect my / their own standards and may not necessarily be to everyone's liking. That being said, I'll do my best. It's also worth noting that the appearance bug is still in the game (why every lady has a pinched nose), so the 'true' appearance won't be visible until Freya becomes a full companion followed by changing her equipment / restarting game.
There are mods which allow editing a thrall in-game, such as the CharEditLite mirror system incorporated into Fashionist, or the editing feature of Improved Quality of Life. Those can be helpful if someone already has a Freya and doesn't want the trouble of getting her again.
PS: I found the mod 'Edit Appearance' that works perfectly for changing companion and thrall appearance. You access it from radial menu and it saves locally for single player. No changes to game files.
In general they have put little effort into the NPCs when so much more can be achieved, see IQoL
who cares, if you aren't racist it shouldn't matter.
What does 'racist' has to do with it?
Brainwashed much?
this is the way. i made mine look like Lagertha