Crusader Kings II

Crusader Kings II

Modify the World
Modify your Crusader Kings II experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game.
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dani1887 20 Sep, 2024 @ 1:31pm
(game management) Gestion de partidas
Has anyone thought that the most efficient and logical thing would be for you to load the saved game and automatically load the mods you created the game with??
It's frustrating that in order to switch between games you have to know the mods you've used. Especially when you switch between mods and submods like AGOT and Vanilla. I know it's late, but that leaves the reflection.

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Nadie ha pensado que lo más eficiente y lógico seria que tu cargases la partida guardada y automáticamente se cargasen los mods con los que creases la partida??
Es frustrarte que para cambiar entre partidas tengas que saber los mods que habías usado. Sobre todo cuando cambias entre mods y submods como AGOT y Vanilla. Se que ya es tarde, pero ahí dejo la reflexión
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Varainger 3 20 Sep, 2024 @ 6:29pm 
Originally posted by dani1887:
Has anyone thought that the most efficient and logical thing would be for you to load the saved game and automatically load the mods you created the game with??
It's frustrating that in order to switch between games you have to know the mods you've used. Especially when you switch between mods and submods like AGOT and Vanilla. I know it's late, but that leaves the reflection.

Well that thought won't help now,as the game is out of development since2019.
To mod launchers isn't easy.


I tend to finishg ames or stop playing them, but i see your point regarding mod combinations.


I create seperate (documents) folders for big mods like AGOT, but i also have seperate settings.txt files inside the CK2 folder in Documents and rename them accordingly when out of use. Not that much effort, especially once you got used to do it. The settings.txt file saves the mods you used, hence why they are still checked the next time you open the launcher, but be aware that it doesn't delete the ones you unchecked and moved or deleted.
Last edited by Varainger; 20 Sep, 2024 @ 6:33pm
Varainger 3 24 Sep, 2024 @ 10:04am 
Originally posted by dani1887:
Has anyone thought that the most efficient and logical thing would be for you to load the saved game and automatically load the mods you created the game with??
It's frustrating that in order to switch between games you have to know the mods you've used. Especially when you switch between mods and submods like AGOT and Vanilla. I know it's late, but that leaves the reflection.


Actually........... someone did.
Just remembered it.

Here is the

Paradoxs Mod Manager

https://forum.paradoxplaza.com/forum/threads/tool-paradoxos-mod-manager.1001305/

You can ignore that PDXforum thread or just the download link there ( as the Googe link apparently didn't get the last update) and go straight to the documentation instead:
https://docs.google.com/document/d/1wThmbZIEGWzDO3rp8-zzJumebXDBE4-q6L6GnzVKmAY/edit
which inclues the link to the github location of the mod with the fully patched final version :
https://github.com/ThibautSF/ParadoxosModManagerRework/releases

I never used it, but Java is allegedly included in the download and program on the github platform, so no special action should be required. The documenation looks all explaining.

Looks like the mod supports additonal languages
spanish, polish, italian, swedish, czech, hungarian, dutch, russian, finnish and brazilian portuguese
Last edited by Varainger; 24 Sep, 2024 @ 10:10am
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