Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Where is the unit type file...
IDK what exactly to call it, but where is the file that gives the units their type ID, namely vehicles.

Like, when you look at a BMP-3 in game and it says:

BMP-3
Heavy Tank.....

Where is the file that tells you its a heavy tank, id love to change those.
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MrThirtyOddSix 9 18 Sep, 2021 @ 8:57am 
Look for bmp3.def file and inside look for "heavy"
For example inside you can see:
{collider "tank.heavy"} {props "heavy" "turret_rotator" "vision_vehicle_high" "muzzle_large"}
Originally posted by MrThirtyOddSix:
Look for bmp3.def file and inside look for "heavy"
For example inside you can see:
{collider "tank.heavy"} {props "heavy" "turret_rotator" "vision_vehicle_high" "muzzle_large"}

So how would I go about changing that to read "IFV". Surely just slapping IFV in place of heavy would cause issues.
MrThirtyOddSix 9 18 Sep, 2021 @ 9:32am 
So you are looking to change interface labels? These are found in /interface/text/dlg_ingame.pot

You don't have to change this file of course if you want a different text displayed as part of your mod.
Last edited by MrThirtyOddSix; 18 Sep, 2021 @ 9:33am
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