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2 not sure still learning to... lol
3 depends on area... forrest, city, ect
4 subtitle on bottom works best... lasts about 5 seconds
5 trial and error is the key... im still learning things myself :-)
6 trigger character command... i just started using this lately
7 https://steamhost.cn/steamcommunity_com/app/274190/guides/?browsefilter=trend&requiredtags[]=Workshop&requiredtags[]=english
hope this all helps bro!
Entity trigger doesn't seem to work for me either. Nothing ever happens when the target dies. Does the Timer trigger work for you? I haven't gotten it to work yet.
Here is the guide I've been using: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=398469348
^ Is there any guide with more up-to-date info for the spawn commands than this?
Are Cutscenes a thing? I can't find anything in the editor that actually refers to a cutscene. You have to make it yourself using some of the camera commands? But there's no way to actually get a cutscene of two Bros' character portraits talking to each other with dialog text? That's what I wanted.
I've had two weird issues that seem to be related to screen resolution.
#1 When I put the large save-progress Vertical or Horizontal checkpoints and then I play the map and die there, I respawn there but all the map underneath that checkpoint is totally gone. Like it got deleted. I can fall through the map in spots that definitely had blocks there, before the checkpoint respawned me.
#2 When I made a Deathmatch map at 80 blocks wide, then play it I only get 40 blocks worth of map. Half of it was cut off entirely and not available during play, although when I reloaded the map in editor, it showed the entire 80 block width.
Are these known bugs or what?
#2 not sure but maybe the deahtmatch maps are only supposed to 40 wide... like i said not sure
However, the loading time for this map is.... 1:30. A minute and a half to load the map after death. So if you play 20 seconds then die, you wait 90 seconds before you can play again. Which sucks on this map in particular.
Does anyone know what affects loading times? It's not file size, because I have plenty of maps that are larger file size which load much faster. I think map width might have something to do with it, but I'm having trouble figuring out exactly what's causing the super slow loading time.
I tried deleting every explosive on my map. Didn't help the loading times at all. =/
Only thing that's helped so far is deleting map width which helps significantly, or deleting some triggers which only helps a little bit.
What I don't understand is what's different on this map, from my maps that load in 20 seconds. Really cannot figure it out. So I'm just going through deleting/changing stuff until I can find what causes slow loading.
The only thing that seems to matter is the map width is a full 256. But the height is only 32!
When I get home from work I'll test this, thanks!
My epic 20 level, 3-4 hour campaign is finished. Is it appropriate to post here, or does Steam workshop have it's own message boards? I haven't used Steam workshop before.
did u upload it? i dont see it on ur profile?
One more question: is there a way to activate an on-screen timer like they used in the official campaign on the alien defense level?
This is what variable triggers are for.
Trigger 1: anything
Trigger 2: Variable "timer" Less than or equal to 0