Serious Sam 3: BFE

Serious Sam 3: BFE

Custom maps, mods, skins & campaigns
Discover and download custom maps, character skins, weapon modifications, skins, enemy modifications, campaign mods, and much more. Plus, click here to learn more about creating and sharing your own mods.
Seems like the workshop is having problems with in-game downloading
23:44:19 LOG: Core version: $Version: distro_Sam3_PC; SeriousSam3-Windows-Final; 196185 2013-12-20 16:00:20 @builder09; Win32-Static-Final-Unrestricted$
23:44:19 LOG: Command: $
23:44:19 LOG: Initializing timer.
23:44:19 LOG: QueryPerformanceFrequency: 3319346
23:44:19 LOG: Timestamp: 2014/02/18 23:44:18
23:44:19 LOG: Binary name: Sam3_Unrestricted.exe
23:44:19 LOG: Binary soft path: Bin/
23:44:19 LOG: Binary hard path: D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\
23:44:19 LOG: Application directory: D:\PC Games\Steam\steamapps\common\Serious Sam 3\
23:44:19 LOG: * OS...
23:44:19 LOG: Name: Windows 8.1 (Home)
23:44:19 LOG: Kernel: WinNT (64-bit)
23:44:19 LOG: Version: 6.3, build 9200
23:44:19 LOG:
23:44:19 LOG: * CPU...
23:44:19 LOG: Vendor: GenuineIntel
23:44:19 LOG: Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
23:44:19 LOG: Type: 0, Family: 6, Model: 12, Stepping: 3
23:44:19 LOG: Clock: 3.40 GHz
23:44:19 LOG: Cores: 4
23:44:19 LOG: CMOV: Yes
23:44:19 LOG: SSE: Yes
23:44:19 LOG: Invariant TSC: Yes
23:44:19 LOG:
23:44:19 LOG: * Memory...
23:44:19 LOG: Total physical memory: 8122 MB
23:44:19 LOG: Free physical memory: 6305 MB
23:44:19 LOG:
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".
23:44:19 INF: GameEnv API: Steam
23:44:19 INF: Encoded user ID = 0533f6fc:40fa0b26
23:44:19 LOG: Error getting mixer source line info for microphone. Will not be able to control microphone.
23:44:19 LOG: Created thread 2468(ResourceLoader).
23:44:19 LOG: Loading cvars from "$D:/PC Games/Steam/userdata/34981052/41070/local/SeriousSam3.ini".
23:44:19 LOG: Trying to set display mode 1680x1050(fullscreen)...
23:44:19 INF:
23:44:19 INF: * Desktop settings...
23:44:19 INF: Color depth: 32-bit
23:44:19 INF: Desktop resolution: 1680 x 1050
23:44:19 INF: Virtual screen: 1680 x 1050
23:44:19 INF: Monitors attached: 1
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\GfxD3D9.dll".
23:44:19 LOG: Loaded "D3D9.dll".
23:44:19 LOG: Loaded "D3DCompiler_43.dll".
23:44:19 LOG: Loaded "D3DX9_43.dll".
23:44:19 INF:
23:44:19 INF: Gfx API: Direct3D 9.0c
23:44:19 INF: Resolution: 1680 x 1050
23:44:19 INF: Vendor: nVidia (0x10DE)
23:44:19 INF: Driver: nvd3dum.dll (0x1189)
23:44:19 INF: Renderer: NVIDIA GeForce GTX 670
23:44:19 INF: Version: 9.18.13.3221
23:44:19 INF: Video memory size: 2048 MB
23:44:19 INF: Available for textures: 4020 MB
23:44:19 INF: Active GPU(s): 1
23:44:19 INF: Driver version: 33221 (required: 30600)
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\SfxXAD.dll".
23:44:19 LOG: Loaded "X3DAudio1_7.dll".
23:44:19 INF:
23:44:19 INF: Sfx API: XAudio2
23:44:19 INF: Device: Speakers (Realtek High Definition Audio)
23:44:19 INF: Mixer frequency: 48000 Hz
23:44:19 INF: Mixer voices: 2
23:44:19 INF: Max sound sources: 35
23:44:19 INF: Max total volume: 3
23:44:19 INF: Speaker config: stereo
23:44:19 INF: Environment FX: enabled
23:44:19 INF: Current environment: Padded cell
23:44:19 INF:
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\SeriousSam3_Project.dll".
23:44:19 LOG: Content/SeriousSam3/All_01.gro: 6414 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_02.gro: 5133 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_145562.gro: 2565 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_147686.gro: 835 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_150406.gro: 627 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_170136.gro: 703 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/All_196185.gro: 240 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/CachedShaders_PC.gro: 2753 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/DLC3_Models.gro: 1 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/DLC_Sam3Extended.gro: 1161 files, signature: OFFICIAL
23:44:19 LOG: Content/SeriousSam3/DLC_Sam3Extended_196185.gro: 51 files, signature: OFFICIAL
23:44:19 LOG: Loading translation tables from Content/SeriousSam3/Locales/enu/.
23:44:19 LOG: Content/SeriousSam3/Locales/enu/translation.tbl
23:44:19 LOG: Content/SeriousSam3/Locales/enu/translation_All.tbl
23:44:19 LOG: Content/SeriousSam3/Locales/enu/translation_DLC_Sam3Extended.tbl
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\CodecAudio_Vorbis.dll".
23:44:19 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\CodecVideo_Null.dll".
23:44:19 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\Input.dll".
23:44:19 LOG: Loaded "xinput1_3.dll".
23:44:19 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
23:44:19 LOG: Controller name: Microsoft X-Box 360 pad
23:44:19 LOG: Config file loaded successfuly.
23:44:19 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
23:44:19 LOG: Controller name: Microsoft X-Box 360 pad
23:44:19 LOG: Config file loaded successfuly.
23:44:19 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
23:44:19 LOG: Controller name: Microsoft X-Box 360 pad
23:44:19 LOG: Config file loaded successfuly.
23:44:19 LOG: Loading gamepad config file Content/Config/Input/Windows/XBox360Pad.xml.
23:44:19 LOG: Controller name: Microsoft X-Box 360 pad
23:44:19 LOG: Config file loaded successfuly.
23:44:19 LOG: Module 'Bin/Input.module' loaded in '0.01' seconds.
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\Game.dll".
23:44:19 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\ProcRender.dll".
23:44:19 LOG: Loaded "D:\PC Games\Steam\steamapps\common\Serious Sam 3\Bin\Shaders.dll".
23:44:19 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
23:44:19 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
23:44:19 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
23:44:19 INF: Using cheats will invalidate your score for this level and achievements won't be awarded for the remainder of the game.
23:44:19 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
23:44:19 LOG: Alienware LightFX is not installed.
23:44:19 LOG: Module 'Bin/SeriousSam3_Project.module' loaded in '0.52' seconds.
23:44:19 LOG: Created thread 1908(GameDataJobs).
23:44:19 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/CommandTable/'.
23:44:19 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
23:44:19 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
23:44:19 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
23:44:19 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
23:44:19 LOG: cvarShowDiffs()
23:44:19 LOG: cmp_pixMaxSize = 4096 (2048)
23:44:19 LOG: crm_bCastShadows = 1 (0)
23:44:19 LOG: crm_fDensityBias = 1.1 (1)
23:44:19 LOG: crm_fDistanceBias = 1.2 (1)
23:44:19 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)
23:44:19 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)
23:44:19 LOG: efx_bDownsampleHQ = 1 (0)
23:44:19 LOG: efx_bFastBlur = 0 (1)
23:44:19 LOG: efx_bSharpStreaks = 1 (0)
23:44:19 LOG: efx_fOcclusionBufferScale = 1 (0.5)
23:44:19 LOG: efx_iMaxRippleSources = 30 (10)
23:44:19 LOG: efx_iOcclusionBlur = 2 (1)
23:44:19 LOG: efx_iOcclusionQuality = 3 (1)
23:44:19 LOG: efx_iStreaksQuality = 3 (2)
23:44:19 LOG: gam_bAllowArmorItems = 1 (-1)
23:44:19 LOG: gam_bAllowHealthItems = 1 (-1)
23:44:19 LOG: gam_bAllowJoinInProgress = 0 (-1)
23:44:19 LOG: gam_bAllowPowerupItems = 1 (-1)
23:44:19 LOG: gam_bAllowSeriousBombItems = 1 (-1)
23:44:19 LOG: gam_bAmmoStays = 1 (-1)
23:44:19 LOG: gam_bArmorStays = 1 (-1)
23:44:19 LOG: gam_bAutoCycleMaps = 0 (-1)
23:44:19 LOG: gam_bCustomizedDifficulty = 0 (-1)
23:44:19 LOG: gam_bExtraMPEnemies = 1 (-1)
23:44:19 LOG: gam_bFriendlyFire = 0 (-1)
23:44:19 LOG: gam_bHealthStays = 1 (-1)
23:44:19 LOG: gam_bInfiniteAmmo = 0 (-1)
23:44:19 LOG: gam_bPowerupsStay = 1 (-1)
23:44:19 LOG: gam_bRankedMatch = 0 (-1)
23:44:19 LOG: gam_bRespawnInPlace = 1 (-1)
23:44:19 LOG: gam_bWeaponsStay = 1 (-1)
23:44:19 LOG: gam_ctFragsLimit = 20 (-1)
23:44:19 LOG: gam_ctGoalsLimit = 10 (-1)
23:44:19 LOG: gam_ctMaxPlayers = 1 (-1)
23:44:19 LOG: gam_ctMinPlayers = 1 (-1)
23:44:19 LOG: gam_ctPrivateSlots = 0 (-1)
23:44:19 LOG: gam_ctRoundLimit = 10 (-1)
23:44:19 LOG: gam_ctTimeLimit = 10 (-1)
23:44:19 LOG: gam_gdDifficulty = 3 (0)
23:44:19 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
23:44:19 LOG: gam_iExtraEnemyStrength = 0 (-1)
23:44:19 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
23:44:19 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
23:44:19 LOG: gfx_bHDRRendering = 2 (1)
23:44:19 LOG: gfx_bLastGoodFullScreen = 1 (0)
23:44:19 LOG: gfx_bRequiredShaderReload = 1 (0)
23:44:19 LOG: gfx_bRequiredTextureReload = 1 (0)
23:44:19 LOG: gfx_fAspectRatio = 1.6 (0)
23:44:19 LOG: gfx_fSaturation = 0.60000004 (0)
23:44:19 LOG: gfx_iFXAA = 0 (1)
23:44:19 LOG: gfx_pixLastGoodResHeight = 1050 (480)
23:44:19 LOG: gfx_pixLastGoodResWidth = 1680 (640)
23:44:19 LOG: gfx_pixLastGoodWinHeight = 1050 (480)
23:44:19 LOG: gfx_pixLastGoodWinWidth = 1680 (640)
23:44:19 LOG: gfx_pixResHeight = 1050 (0)
23:44:19 LOG: gfx_pixResWidth = 1680 (0)
23:44:19 LOG: gfx_pixWinHeight = 1050 (480)
23:44:19 LOG: gfx_pixWinWidth = 1680 (640)
23:44:19 LOG: hud_fCustomHudScale = 0.80882352 (1)
23:44:19 LOG: lmp_bAllowAnisotropy = 1 (0)
23:44:19 LOG: men_iMaxGlows = 5 (3)
23:44:19 LOG: nmp_pixMaxSize = 4096 (2048)
23:44:19 LOG: plr_fFOVOverride = 95 (-1)
23:44:19 LOG: prf_bShowFPS = 1 (0)
23:44:19 LOG: prj_bDebrisCastShadow = 1 (0)
23:44:19 LOG: prj_bSkippableIntroScene = 1 (0)
23:44:19 LOG: prj_ctMaxCorpses = 50 (20)
23:44:19 LOG: prj_ctMaxCorpsesCoop = 30 (8)
23:44:19 LOG: prj_ctMaxDebris = 200 (50)
23:44:19 LOG: prj_ctMaxDebrisCoop = 100 (20)
23:44:19 LOG: prj_ctMaxMovingCorpses = 10 (4)
23:44:19 LOG: prj_ctMaxMovingCorpsesCoop = 5 (2)
23:44:19 LOG: prj_ctMaxMovingDebris = 100 (50)
23:44:19 LOG: prj_ctMaxMovingDebrisCoop = 50 (20)
23:44:19 LOG: prj_fDebrisScreenSizeRatioCull = 0.0010000002 (0.01)
23:44:19 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.003 (0.015)
23:44:19 LOG: prj_iCPUSpeed = 4 (2)
23:44:19 LOG: prj_iFlashlightType = 3 (2)
23:44:19 LOG: prj_iGPUMemory = 4 (2)
23:44:19 LOG: prj_iGPUSpeed = 4 (2)
23:44:19 LOG: prj_smSubtitleMode_copy = 1 (2)
23:44:19 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=3399,sys_iGPUDeviceID=4489,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=2047," ("")
23:44:19 LOG: prt_fParticleBias = 1.2 (1)
23:44:19 LOG: ren_bMultiThreadedRendering = 1 (0)
23:44:19 LOG: ren_fLODBias = 0 (1)
23:44:19 LOG: ren_fMirrorQuality = 1 (0.5)
23:44:19 LOG: ren_fRenderingPixelRatio = 1.5 (1)
23:44:19 LOG: ren_iMirrorLevelBias = 2 (0)
23:44:19 LOG: sfx_iMaxActiveSounds = 35 (25)
23:44:19 LOG: sha_bShadowTrilinearDithering = 0 (1)
23:44:19 LOG: sha_bVertexShadows = 0 (1)
23:44:19 LOG: sha_fFilledHighlightingDistance = 50 (30)
23:44:19 LOG: sha_fShadowTrilinearSpan = 0.5 (0.25)
23:44:19 LOG: sha_iMaxShockwaves = 40 (8)
23:44:19 LOG: sha_iParallaxMappingMethod = 3 (2)
23:44:19 LOG: sha_iParallaxMappingQuality = 3 (2)
23:44:19 LOG: sha_iZoomBlurSamples = 32 (16)
23:44:19 LOG: shb_bForceBilinearFiltering = 0 (1)
23:44:19 LOG: shb_fCascadedStepFactor = 5 (4)
23:44:19 LOG: shb_fNearShadowDistance = 5 (4)
23:44:19 LOG: shb_iShadowAntialiasing = 2 (1)
23:44:19 LOG: shb_pixMaxShadowSize = 4096 (1536)
23:44:19 LOG: shb_pixShadowDensity = 128 (16)
23:44:19 LOG: snd_fVoiceCommVolume = 0.7 (1)
23:44:19 LOG: tex_iAnisotropy = 16 (4)
23:44:19 LOG: tex_pixMaxSize = 4096 (2048)
23:44:19 INF: AutoDetect: Hardware values unchanged, nothing to do.
23:44:20 WRN: Shader syntax error; "LuminanceAdaptationPS": D:\PC Games\Steam\steamapps\common\Serious Sam 3\memory(259,19): warning X4008: floating point division by zero
23:44:20 WRN: D:\PC Games\Steam\steamapps\common\Serious Sam 3\memory(260,19): warning X4008: floating point division by zero
23:44:20 WRN: D:\PC Games\Steam\steamapps\common\Serious Sam 3\memory(259,19): warning X4008: floating point division by zero
23:44:20 WRN: D:\PC Games\Steam\steamapps\common\Serious Sam 3\memory(260,19): warning X4008: floating point division by zero
23:44:20 WRN: D:\PC Games\Steam\steamapps\common\Serious Sam 3\memory(263,9): error X4579: NaN and infinity literals not allowed by shader model
23:44:21 LOG: Loading gamepad icons file Content/SeriousSam3/Textures/Input/PS3Controller.xml.
23:44:21 LOG: Icons file loaded successfuly.
23:44:21 LOG: Loading gamepad icons file Content/SeriousSam3/Textures/Input/XBox360Controller.xml.
23:44:21 LOG: Icons file loaded successfuly.
23:44:21 LOG: Created thread 5276(SyncWorkshop).
23:44:22 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/Startup/'.
23:44:26 LOG: Downloading file 'temp:/Workshop/41070/Subscribed/zz08851246515cc300.gro'
23:44:26 ERR: Workshop error 2: failed to download 'temp:/Workshop/41070/Subscribed/zz08851246515cc300.gro'
23:44:26 LOG: Steam workshop sync operation finished in 5.25 seconds.
23:44:32 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/Intro.wld"
23:44:33 LOG: Finished loading world. (process memory: 1203 MB)
23:44:33 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/CustomWorldScripts/'.
23:44:33 LOG: Timestamp: 2014/02/18 23:44:33
23:44:33 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/Intro.wld' in 0.59 seconds.
23:44:33 LOG: Created thread 176(WorkerThreadPool).
23:44:33 LOG: Created thread 6260(WorkerThreadPool).
23:44:33 LOG: Created thread 1448(WorkerThreadPool).
23:44:33 TRC: 2 sound channels reinitialized.
23:44:33 LOG: Created HDR render-target of 2512x1568.
23:44:38 LOG: Started loading world "Content/SeriousSam3/Levels/Menu/MenuLevel.wld"
23:44:38 LOG: Finished loading world. (process memory: 1214 MB)
23:44:38 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/CustomWorldScripts/'.
23:44:38 LOG: Timestamp: 2014/02/18 23:44:38
23:44:38 INF: Started simulation on 'Content/SeriousSam3/Levels/Menu/MenuLevel.wld' in 0.38 seconds.
23:44:39 LOG: Found 0 script(s) in 'Content/SeriousSam3/Scripts/DefaultBindings/'.
23:44:42 LOG: resFreeUnusedProxies() released '47' and reverted 0 proxy objects in 0.00 seconds.
23:44:42 LOG: resFreeUnusedStock() released 1270 files in 0.10 seconds.
23:44:42 LOG: Saving cvars to "$D:/PC Games/Steam/userdata/34981052/41070/local/SeriousSam3.ini".
23:44:42 LOG: Timestamp: 2014/02/18 23:44:42
23:44:42 LOG: Core is shutting down


The error at 23:44:26 is very interesting, as many workshop packages use that. So deleting one does not solve the problem. However, there's no way to know with pieces of workshop content use that, so i have to delete everything and selectively download ones that dont use it.