Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
Mod Hunting
Recently whenever I play a modded game, none of the missions or decisons will trigger. I have deactivated the mods that changed the values of the missions but they still do not trigger. Is there any way I could track down the problem mod besides going through and deactivating mods individually, or manually searching through each one's values ?

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Showing 1-1 of 1 comments
Ryika 42 6 Aug, 2015 @ 5:09am 
Via Logging: http://forums.civfanatics.com/showthread.php?t=487482
For things that make the Quest-System crash you'll probably find errors in the Lua.log.
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