Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Game keeps crashing on end turn. Saying my modded patch unit does not exist. not sure where to look
I need a hand. I'm lost, This file shouldn't be trying to be read and I don't know what faction is trying to create the ScoutBiker. I dont even have Black templars in my current save

This happened on 3 other saves. It always happens on those games particular end turns so it has to be another faction right?
But which one would attempt to create BlackTemplars.

So for anyone who seen my last article I did fix the mod and saves but now every so often I get a new crash while playing the game. it seems relatively simple but I've looked all through my mod and I cant fix it no matter what I change. Infact I had to change the original values from BlackTeplars to SpaceMarines to even make it work. keep crashing and saying this

DataManager.hpp:100: class proxy::video::Mesh &_cdcl
proxy::core::DataManager<class proxy::video::Mesh>::get(const class
std::basic_string<char,struct std::char_traits<char>,class
std::allocator<char> > &bool) const: "Units/BlackTemplars/ScoutBiker"
does not exist

and the about it failing :)
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3492877173

This is Geckos mod I patched. Like I said everything works. but occasionally I get this very specific crash and Idk how to fix it. :)
Im sure some great mind can quickly drop the fix by :)
Last edited by Chase Mate; 4 Jun @ 7:24pm
i have the hsame issue..... anyone?

going to try removing all mods and see if that works....

edit: and.. ts a mod. disable all then if you want i guess re install one at a time?
second edit: it was the order the patched are loaded in... no idea why that changed as i did not touch it
Last edited by raistalin69; 17 Jun @ 4:08pm
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