Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But if you want to, use the "Store" mode when zipping, they are not compressed zips.
is it right ?
if want to replace this sound
/DoorKickers2/data/sounds/voice/data_store.zip/commander/VOX_CMDR_ALARM_ENG_1.wav
than mod folder should be like this ?
\\DoorKickers2\mods\<mod_name>\Sounds\voice\commander\VOX_CMDR_ALARM_ENG_1.wav
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425827707
%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods
I download my MOD again by Steam workshop , dir as below. should be ok
F:\Steam\steamapps\workshop\content\1239080\3425827707\
What about game dir <mod_upload>, If steam delete it, may be modder no longer to update their mods !
my mod source save at there
F:\Steam\steamapps\Common\DoorKickers2\mods_upload\ <my mod name>
keep it here:
%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods_upload\