Door Kickers 2

Door Kickers 2

Door Kickers 2 Workshop
Unlimited gameplay via our in-game mission editor and extensive game moddability.
Modifying Voice lines in the sound/voice folder
First off, I'm very much enjoying the Full Game release and the Campaigns that come with.

While playing, I do like to use some custom audio in place of the originals, which is simple enough. However, the voice lines are compressed into a zip file so to replace the voice lines, I extract the zip. However, I've been unable to get a recompressed file working in the game with any voice lines, replaced or not.

Is there a certain way I need to recompress the .zip? I believe I've made the replaced voice lines the same .wav configuration as the others (Mono).
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Showing 1-6 of 6 comments
Pintea  [developer] 10 Feb @ 11:25pm 
You don't need to use zips, just leave the files there without zipping.
But if you want to, use the "Store" mode when zipping, they are not compressed zips.
Originally posted by Pintea:
You don't need to use zips, just leave the files there without zipping.
But if you want to, use the "Store" mode when zipping, they are not compressed zips.

is it right ?

if want to replace this sound
/DoorKickers2/data/sounds/voice/data_store.zip/commander/VOX_CMDR_ALARM_ENG_1.wav

than mod folder should be like this ?
\\DoorKickers2\mods\<mod_name>\Sounds\voice\commander\VOX_CMDR_ALARM_ENG_1.wav
Pintea  [developer] 12 Feb @ 1:23am 
Originally posted by St.Black_Label💎:
I did replace some voice, seem working well
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425827707
Glad to hear you got it working. Make sure you put your mod in the appdata folder, not in the game's install directory, otherwise it might be deleted when the game updates.

%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods
Originally posted by Pintea:
Originally posted by St.Black_Label💎:
I did replace some voice, seem working well
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3425827707
Glad to hear you got it working. Make sure you put your mod in the appdata folder, not in the game's install directory, otherwise it might be deleted when the game updates.

%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods

I download my MOD again by Steam workshop , dir as below. should be ok
F:\Steam\steamapps\workshop\content\1239080\3425827707\

What about game dir <mod_upload>, If steam delete it, may be modder no longer to update their mods !

my mod source save at there
F:\Steam\steamapps\Common\DoorKickers2\mods_upload\ <my mod name>

Last edited by St.Black_Label💎; 12 Feb @ 1:35am
Pintea  [developer] 12 Feb @ 6:04am 
Originally posted by St.Black_Label💎:
Originally posted by Pintea:
Glad to hear you got it working. Make sure you put your mod in the appdata folder, not in the game's install directory, otherwise it might be deleted when the game updates.

%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods

I download my MOD again by Steam workshop , dir as below. should be ok
F:\Steam\steamapps\workshop\content\1239080\3425827707\

What about game dir <mod_upload>, If steam delete it, may be modder no longer to update their mods !

my mod source save at there
F:\Steam\steamapps\Common\DoorKickers2\mods_upload\ <my mod name>
don't keep it there, Steam might delete it.

keep it here:
%LOCALAPPDATA%\KillHouseGames\DoorKickers2\mods_upload\
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