Half-Life 2

Half-Life 2

Expand the World of Half-Life 2
Browse the Half-Life 2 Workshop to find the best new addons created by the community.
pink fatso 1 26 Dec, 2024 @ 3:16pm
my workshop map wont update hammer ++
i have my vmf bsp log prt and vmx files into a content folder when i hit update it will not update



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Running command:

cd "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin"
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Running command:

"C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2" "C:\Users\GGPC\Downloads\upload\map\randomcrap_d.vmf"
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ConVarRef developer doesn't point to an existing ConVar
----------------------------------------------
All Search Paths:
"c:\program files (x86)\steam\steamapps\common\half-life 2\bin\" "EXECUTABLE_PATH"
"c:\program files (x86)\steam\steamapps\common\half-life 2\" "BASE_PATH"
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc.vpk
"platform" "platform" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\platform\platform_misc.vpk
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "default_write_path"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "GAME"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "game_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\bin\" "gamebin"
"c:\program files (x86)\steam\steamapps\common\half-life 2\platform\" "platform"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "exp"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "root_mod"
----------------------------------------------
UpdateSearchPathsForCurrentGameExpansion
Valve Software - vbsp.exe (Nov 25 2024)
24 threads
Using shader api: shaderapiempty.dll
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\materials
Loading C:\Users\GGPC\Downloads\upload\map\randomcrap_d.vmf
ConVarRef mat_specular_scalar doesn't point to an existing ConVar
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\gameinfo.txt
Patching WVT material: maps/randomcrap_d/nature/blendsandrock004a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\GGPC\Downloads\upload\map\randomcrap_d.prt...Building visibility clusters...
done (0)
material "skybox/d1_canalsrt" not found.
Can't load skybox file skybox/d1_canals to build the default cubemap!
Can't load skybox file skybox/d1_canals to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (108160 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 264 texinfos to 205
Reduced 17 texdatas to 16 (402 bytes to 377)
Writing C:\Users\GGPC\Downloads\upload\map\randomcrap_d.bsp
0 seconds elapsed

-------------------------------------------------------------------------------
Running command:

cd "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin"
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-------------------------------------------------------------------------------
Running command:

"C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vvis.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2" "C:\Users\GGPC\Downloads\upload\map\randomcrap_d"
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Valve Software - vvis.exe (Nov 25 2024)
ConVarRef developer doesn't point to an existing ConVar
----------------------------------------------
All Search Paths:
"c:\program files (x86)\steam\steamapps\common\half-life 2\bin\" "EXECUTABLE_PATH"
"c:\program files (x86)\steam\steamapps\common\half-life 2\" "BASE_PATH"
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc.vpk
"platform" "platform" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\platform\platform_misc.vpk
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "default_write_path"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "GAME"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "game_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\bin\" "gamebin"
"c:\program files (x86)\steam\steamapps\common\half-life 2\platform\" "platform"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "exp"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "root_mod"
----------------------------------------------
UpdateSearchPathsForCurrentGameExpansion
24 threads
reading c:\users\ggpc\downloads\upload\map\randomcrap_d.bsp
reading c:\users\ggpc\downloads\upload\map\randomcrap_d.prt
399 portalclusters
1275 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 543 visible clusters (1.04%)
Total clusters visible: 52219
Average clusters visible: 130
Building PAS...
Average clusters audible: 364
visdatasize:39937 compressed from 44688
writing c:\users\ggpc\downloads\upload\map\randomcrap_d.bsp
0 seconds elapsed

-------------------------------------------------------------------------------
Running command:

cd "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin"
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-------------------------------------------------------------------------------
Running command:

"C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vrad.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2" "C:\Users\GGPC\Downloads\upload\map\randomcrap_d"
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ConVarRef developer doesn't point to an existing ConVar
----------------------------------------------
All Search Paths:
"c:\program files (x86)\steam\steamapps\common\half-life 2\bin\" "EXECUTABLE_PATH"
"c:\program files (x86)\steam\steamapps\common\half-life 2\" "BASE_PATH"
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_vo_english.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"mod" "mod" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_pak.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_textures.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_sound_misc.vpk
"GAME" "GAME" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\hl2_misc.vpk
"platform" "platform" (VPK)C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\platform\platform_misc.vpk
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "mod_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "default_write_path"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "GAME"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "game_write"
"c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\bin\" "gamebin"
"c:\program files (x86)\steam\steamapps\common\half-life 2\platform\" "platform"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "exp"
"c:\program files (x86)\steam\steamapps\common\half-life 2\c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\" "root_mod"
----------------------------------------------
UpdateSearchPathsForCurrentGameExpansion
Valve Software - vrad.exe SSE (Nov 25 2024)

Valve Radiosity Simulator
24 threads
[Reading texlights from 'lights.rad']
[46 texlights parsed from 'lights.rad']

Loading c:\users\ggpc\downloads\upload\map\randomcrap_d.bsp
Setting up ray-trace acceleration structure... Done (0.02 seconds)
1340 faces
39708 square feet [5718021.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
1340 patches before subdivision
7324 patches after subdivision
111 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (0)
transfers 574406, max 414
transfer lists: 4.4 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(63408, 58135, 47666)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(16552, 14384, 10200)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #3 added RGB(4510, 3766, 2467)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #4 added RGB(1255, 1026, 634)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #5 added RGB(365, 295, 176)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #6 added RGB(110, 89, 51)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #7 added RGB(34, 28, 16)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #8 added RGB(11, 9, 5)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #9 added RGB(4, 3, 2)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #10 added RGB(1, 1, 0)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #11 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0005 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
Writing leaf ambient...done
Ready to Finish

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 14/2048 672/98304 ( 0.7%)
brushes 288/16384 3456/196608 ( 1.8%)
brushsides 1866/65536 14928/524288 ( 2.8%)
planes 898/65536 17960/1310720 ( 1.4%)
vertexes 2067/65536 24804/786432 ( 3.2%)
nodes 1001/65536 32032/2097152 ( 1.5%)
texinfos 205/16384 14760/1179648 ( 1.3%)
texdata 16/8096 512/259072 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 1340/65536 75040/3670016 ( 2.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 953/65536 53368/3670016 ( 1.5%)
leaves 1016/65536 32512/2097152 ( 1.6%)
leaffaces 1588/65536 3176/131072 ( 2.4%)
leafbrushes 528/65536 1056/131072 ( 0.8%)
areas 2/256 16/2048 ( 0.8%)
surfedges 9914/512000 39656/2048000 ( 1.9%)
edges 5700/256000 22800/1024000 ( 2.2%)
LDR worldlights 111/8192 9768/720896 ( 1.4%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 78/32768 780/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 1218/65536 2436/131072 ( 1.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 220844/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 39937/16777216 ( 0.2%)
entdata [variable] 46966/393216 (11.9%)
LDR ambient table 1016/65536 4064/262144 ( 1.6%)
HDR ambient table 1016/65536 4064/262144 ( 1.6%)
LDR leaf ambient 3534/65536 98952/1835008 ( 5.4%)
HDR leaf ambient 1016/65536 28448/1835008 ( 1.6%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 522/0 ( 0.0%)
physics [variable] 108160/4194304 ( 2.6%)
physics terrain [variable] 2/1048576 ( 0.0%)

Level flags = 0

Total triangle count: 3402
Writing c:\users\ggpc\downloads\upload\map\randomcrap_d.bsp
0 seconds elapsed

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Running command:

copy "C:\Users\GGPC\Downloads\upload\map\randomcrap_d.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\maps\randomcrap_d.bsp"
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7 command(s) finished in 1 second

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please help
< >
Showing 1-3 of 3 comments
How is the problem? Could you specify?
Originally posted by Yami No Game:
How is the problem? Could you specify?
the problem is fixed i just did the folder directory wrong
< >
Showing 1-3 of 3 comments
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