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the good news: it works
the bad news: it needs *all* files under common/religion/religions to be edited and add several localization keys (the values referenced already exist in the localization files at least)
this would work if it weren't for the fact that if it wasn't clear enough I DON'T WANT TO TOUCH ALREADY EXISTING FILES. i want it as modular as possible, just like the game is bless it be
so now i have a different problem and it is, is there a way to add new localization key-value pairs without touching the files? for example in an on_action effect, like you can do with doctrines with add_doctrine?
now that i think of it this would be my question too if i wanted to add new gods, for example? idk everything makes sense in my head please do ask for further info any help will be good help im getting desperate lol
you can check it in both Paradox Mods and here in Steam
my question still stands tho so im keeping this open jic