XCOM 2
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Is there a movement zone/range mod for more than 2 AP?
As the title says
In XCom 2 you have 2 movement zones, blue for 1 AP and... yellow for everything else. It's all fine and dandy while you have standard 2 AP soldiers of the base game, but things get hairy the moment 3+ AP soldiers enter the field
- Overdrive SPARKs from vanilla
- Sidearm Holsters from Grimy's Loot
- Etc
Now I can't tell if the movement is going to take 2 or 3 (or more?) AP because it's all just yellow zone with no borders of any kind, no predictions or whatnot
Looked up mods around the web, but found nothing
So does anyone know a mod which in any way allows me to preview movement AP cost beyond the blue range?
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Showing 1-4 of 4 comments
There isn't.
Thanks for the reply
Shame really. I can only wonder why it's not a vanilla feature because overdrive exists after all
if you use your first move (of 3) to go right to the edge of the blue move, then you will then know the next 2 moves
Originally posted by x-the-Andy-x:
if you use your first move (of 3) to go right to the edge of the blue move, then you will then know the next 2 moves
Oh, for 3 AP it's not great but... doable. Making more exciting builds with sidearm holsters from Grimmy's Loot and up to 5 or even 6 APs thanks to Viper King Squadmate mod? Welp
That's why I asked about a mod with AP movement zones
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Showing 1-4 of 4 comments
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