Rift of the NecroDancer

Rift of the NecroDancer

Play & Create Custom Rhythm Rifts
Find fresh community tracks to master, or use your own music to create unique stages! Drag and drop monsters while previewing your songs live in the level editor!
Can't upload from level editor
Is anyone else trying to upload a level, only for the progress bar to end up saying 'Failed' with no explanation?
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Showing 1-11 of 11 comments
yup
Vortex Buffer  [developer] 6 Feb @ 5:58am 
Hi, thanks for the report! We're working on a fix for this issue in an upcoming patch. In the meantime, please try the following steps:
  • Navigate to the Steam Workshop legal agreement page and click "Accept"
  • Select the "Save as..." button in the editor and save your custom track under a different name from the version you previously tried to upload
  • Upload the track using the "Publish track..." toolbar option in the editor

Let us know if this fixes the issue. Thanks!
I am also running into this issue, I have accepted the Steam Workshop legal agreement page and Saved as a different name. When I click "Publish track...." and enter the information the progress bar gets to about 30-50% and then says FAILED with no reason why. I spent all day making my track and can't upload it :( Is there any other way to publish other than using level editor?
Last edited by narutowuto; 6 Feb @ 8:07pm
Vortex Buffer  [developer] 6 Feb @ 10:15pm 
Hi! In addition to the previous steps, please also try the following:
  • Select an image file for your custom track using the "Level options" panel (scroll down to "Select cover art")
  • Save your custom track and reopen it using the "Open track" menu option

After doing this, your track should upload correctly. Let me know if you still run into any issues!
Last edited by Vortex Buffer; 6 Feb @ 10:54pm
I tried doing that and I can see my cover art properly applied locally within my game, but it still fails. I did try to upload a background video but noticed that did nothing in the game, and there is no way of removing it after adding. Plus if I hover over it in the editor nothing appears like it does for the cover art. But could that by causing issues?

I also see some items got uploaded privately in my workshop that only I can subscribe to, its not publicly posted, but the workshop items have no info (description or title) so I cant tell what they are. If there are anything else I can try I would love to get my level up! Thank you!
Last edited by narutowuto; 6 Feb @ 10:50pm
Vortex Buffer  [developer] 6 Feb @ 10:56pm 
We've uploaded a new version of the editor to the testing beta branch. Try switching to this branch (via the Steam library properties for the level editor) and try publishing your track again.

As for the video, make sure to encode it using the WebM VP8 format. Many WebM conversion tools default to VP9, which is not supported by Rift's engine. If you want to remove the video, this is currently done by opening the track's directory (via the option in the "Open track" menu) and deleting the .webm file, though we plan on adding a built-in feature for this.

The empty workshop items are leftovers from previously failed upload attempts and can be safely deleted. After deleting these tracks, try saving your custom track under a different file name one final time, just to make sure the editor doesn't try to reupload it as a new version for one of those "empty" items.
Last edited by Vortex Buffer; 6 Feb @ 10:58pm
So I went and changed to the "testing" beta and steam updated properly and then tried 2 times back to back, once running the level editor through steam and once running through the game (just in case that mattered), I attempted to publish through both methods. Both times when I clicked on "Upload" the menu does not close and it just makes the 'Enter' noise (like when you click on any UI element). No progress bar appears now and the menu stays until I close it manually. It seemed like I can't publish to prod through the test build and it seemed like it wasn't even trying to send (these also didn't create any private workshop files with these attempts like it used to).

I am now able to see the added video when playing after encoding properly in VP8. I was also able to remove the video using the method you described. I tried publishing with and without the video just in case that mattered as I have not seen someone utilize it within the workshop yet. Both of those also failed.

I removed all private workshop items before doing all this and ensured to change the save name to something unique each time as well.
Hopefully this helps. I was curious if this issue happened on my profile specifically so I went to Portal 2 to try and upload their basic level there since it also uses the workshop to upload levels. I was able to get that to work properly.

I found the workshop logs that get generated when workshop activities are happening (workshop_log.txt in the Steam folder where Steam is installed). I saw this error was occurring in the logs when I re-save and try to upload my level (using the non-testing branch as the testing branch didn't seem to attempt at all):

[AppID 3154920] Create new workshop item of type Community for AppID 2073250 : 3422686739 (OK)
[AppID 2073250] Upload starting for workshop item 3422686739 by AppID 3154920
[AppID 2073250] Upload workshop item 3422686739 failed (No progress while uploading chunks (1 chunks missing)
Vortex Buffer  [developer] 7 Feb @ 6:48am 
If the "Upload" button does not work on the testing branch, that means Steam's API reports that the workshop subscriber agreement has not been accepted (even though you mentioned that you accepted it). Try clicking the workshop agreement link in the editor's "Publish track" menu on the testing branch prior to clicking "Upload" - this should force a refresh of the agreement status. I'll investigate why this flag isn't being set correctly.
Vortex Buffer  [developer] 7 Feb @ 10:02am 
There's a new build on the "testing" branch that should improve the reliability of the Steam Workshop Legal Agreement check. Once you've updated to the latest testing build, please try saving the song under a different filename, then re-publishing it. Also, make sure the cover image you've selected fits within Steam's workshop item preview file size limit (officially, it's 1 MB, but it's possible that Steam converts the image to a different format and increases the size). Thanks!
Thank you! i was finally able to upload my level using this method on the "testing" branch!
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