Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
am i the only one living this? do i need a spesific .net version or something?
so it must be something with the storyteller, compiling items in the wrong way, (it simply crahes in some interfaces which i mentioned in my 2nd post)
so game only reads .bin files and they are compiled in the wrong way i guess, thats why game crashes.. maybe storyteller is outdated? doesnt compile new properties correctly? (like " <Prop Name="AddSlotsToContainer" Value="12" />")
-- Tools Limitations
What you cannot do with the current tools: change night duration, change characters ability and model, respawn NPCs or items in explored locations, add inventory slots (removed with TLO), and more...
TLO = The Little Ones.. is that why game crashes when added inventory slots?
- Rest In Peace -
It's not the crowbar that I try to add slots, it's backpack. But the game is designed that way, items do spesific things when they are equipped, one of those things is to add slots to backpack.
It is readymade function in storyteller, but it causes crashes, since (i newly diacovered) it was removed by The Little Ones dlc.. but it is still in storyteller.
So that makes it right, it is outdated and compiling outdated features into bin files, which causes crashes.