Door Kickers 2

Door Kickers 2

Door Kickers 2 Workshop
Unlimited gameplay via our in-game mission editor and extensive game moddability.
how does "modifableparam" work
although local file resource helps a little but it was unfinished, so about reload time, how can I calculate those into (s) second?

m9's base

<ModifiableParams
numPellets="1"
roundsPerMagazine="15"
closedBolt="1"

cyclicReload="0"
reloadTime="1400"
reloadEmptyTime="1800"
changeInTime="800"
changeOutTime="1000"
readyTime="100"
guardTime="50"

accuracyStart="90"
accuracyEnd="87"
accuracyStartDist="0"
accuracyEndDist="110"
/>
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Showing 1-3 of 3 comments
Pintea  [developer] 22 Mar @ 9:48am 
all time values are in milliseconds. So you need to divide by 1000 in order to convert to seconds.

changeOutTime="1000" means 1 second
You may know but, reloadTime for reloading while you have at least 1 ammo.
reloadEmptyTime for no ammo.
Originally posted by Takeshi, made in Mom:
You may know but, reloadTime for reloading while you have at least 1 ammo.
reloadEmptyTime for no ammo.
I know too much lol, except those numbers..
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