Empyrion - Galactic Survival

Empyrion - Galactic Survival

Empyrion - Galactic Survival: Workshop
Enrich your gameplay experience with blueprints from the Empyrion workshop: browse great collections of community created vessels and bases, try new and uncommon designs - or upload your own projects!
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How is this game meant to be played...?
I love the idea of this game. One of my favorite survival games is 7 Days to Die, and I see a strong resemblance here. It’s like 7 Days to Die meets space, which has insane potential. Every time I see this game, I get the urge to play it. I’ve tried playing multiple times in co-op with the Reforged Eden mod, but there’s one thing I don’t understand... how am I supposed to play?

The first few times I played in 2023, the beginning was always super fun, grinding, building, exploring. But here’s what really disappointed us. My friend and I were exploring when we encountered an enemy base with turrets. We slowly took out the base, sneaked up to the turrets, looted a truck, and found C4 in it. We instantly thought, Perfect! We can use this to blow up the massive defense turrets. After carefully sneaking up and throwing the C4, the game straight up said something like,

“You cannot use this item because you have not reached the quest.”

That was such a massive disappointment. It completely killed our sense of curiosity, discovery, immersion and open world exploration, basically saying,

“We won’t let you use this because you haven’t reached this part of the game yet”,

which makes no sense when the game has so many explorable systems. Does that mean I could visit a completely random planet, find a cool base, loot it, but the game won’t let me use the looted items because I haven’t gotten a quest for it yet?

On top of that, during campaign missions, one player would complete the objective, but the other would not. This was incredibly frustrating because it meant we couldn’t progress properly, leaving one player effectively soft locked.

So, am I playing it wrong? Is this meant to be only a single player game? How does one actually play co-op and enjoy it with total freedom? I'm asking this because I still want to give the game a chance.
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Showing 1-15 of 34 comments
I find it stunning that you ask how to play and at the same time say you have (or plan) to play with the RE mod. That doesn't really jibe.
There are no outstanding MP features that play differently from SP if that's what you want to know.
What a playthrough is like go watch some of Spanj's videos, and to know about basic mechanics of the game, I've made a guide here - but only useful once you play:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3348765352
Amrak 21 Feb @ 8:31am 
If you are in the starting system there are storyline POI's. The devs have had to, for other words, lock these so that if you are doing the storyline you do not break it. Many new players have broken the storyline by hitting a POI early. I do not remember, have not been in the starter system in awhile, but I believe the planets/moons with story elements are labeled.
Easiest way to avoid this is to leave the starter system and start taking down POI's from there.
Happy exploring!!
There are 2 types of story POIs: The ones one the starter moons and the one elsewhere which is the main storyline and those POIs have different map icons. I recommend not messing with these POIs unless you have an active story chapter leading to those POIs. Also in PvP or MP these missions don't play well, do them in single player.
Last edited by japp_02; 21 Feb @ 9:14am
L.A.R.R.Y 21 Feb @ 10:09am 
Originally posted by japp_02:
I find it stunning that you ask how to play and at the same time say you have (or plan) to play with the RE mod. That doesn't really jibe.
There are no outstanding MP features that play differently from SP if that's what you want to know.
What a playthrough is like go watch some of Spanj's videos, and to know about basic mechanics of the game, I've made a guide here - but only useful once you play:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3348765352

I watched some videos, and everyone talking about the game mentioned the RE mod. So I thought, if it's that good, why not experience it from the beginning?
ZomBeGone 21 Feb @ 10:09am 
Are you playing RE1 or RE2 (recommended)?
The situation where you could not destroy some item is, as Amrak said, story line missions. Once you get out of the starter systems. you will not see those anymore (except very rarely).

There are some "Admin core POIs" that you will come across that you can not destroy or damage in the conventional way. They will have a chevron over them ">>". These are meant to be done on foot. You can't blow through walls, but must follow the path.
Often they are "Abandoned" buildings. At the end you can destroy the core and own the building and all in it (including very rare items).
Almost every thing else is fair game to attack.

You do not have to do any of the missions to be honest, but they do lead you in interesting directions. I generally don't do any of the missions any more.

As far as coop play is concerned, I know it can be done but I personally don't know the method. On you tube, Mavado has a good play through on RE2 starting I think on the planet roggerty that is playing coop, and you might find out how to do it. They are doing the missions Coop.

I think you just need to push on and get out of the starter systems and get into the real game.
Last edited by ZomBeGone; 21 Feb @ 10:10am
L.A.R.R.Y 21 Feb @ 10:13am 
Originally posted by Amrak:
If you are in the starting system there are storyline POI's. The devs have had to, for other words, lock these so that if you are doing the storyline you do not break it. Many new players have broken the storyline by hitting a POI early. I do not remember, have not been in the starter system in awhile, but I believe the planets/moons with story elements are labeled.
Easiest way to avoid this is to leave the starter system and start taking down POI's from there.
Happy exploring!!

Okay, that explains it… but in terms of gameplay, is there even a campaign I should follow when playing co-op? Or should I just explore the universe?

What I'm trying to ask is: when I start a new game in a non starter system where there's no campaign, do I basically just explore, expand, exploit, and exterminate while ignoring campaign missions completely? Or is there something I must do?
L.A.R.R.Y 21 Feb @ 10:14am 
Originally posted by ZomBeGone:
Are you playing RE1 or RE2 (recommended)?
The situation where you could not destroy some item is, as Amrak said, story line missions. Once you get out of the starter systems. you will not see those anymore (except very rarely).

There are some "Admin core POIs" that you will come across that you can not destroy or damage in the conventional way. They will have a chevron over them ">>". These are meant to be done on foot. You can't blow through walls, but must follow the path.
Often they are "Abandoned" buildings. At the end you can destroy the core and own the building and all in it (including very rare items).
Almost every thing else is fair game to attack.

You do not have to do any of the missions to be honest, but they do lead you in interesting directions. I generally don't do any of the missions any more.

As far as coop play is concerned, I know it can be done but I personally don't know the method. On you tube, Mavado has a good play through on RE2 starting I think on the planet roggerty that is playing coop, and you might find out how to do it. They are doing the missions Coop.

I think you just need to push on and get out of the starter systems and get into the real game.

I played in 2023, so I don’t remember. Most likely RE1.

For a fresh coop experience, do you recommend playing with or without RE2? Or should I stick to vanilla?

Also there's a DLC Dark Faction for the game, should I get it?
Last edited by L.A.R.R.Y; 21 Feb @ 10:20am
Default Random is the baseline survival scenario you use when you start a new game by clicking Single Player -> Start Game -> Survival in the main menu. It has missions and a story meant for a single player. You can do it in multiplayer, but it gets weird sometimes.

Included with the game are several alternate scenarios. One of them, Default Multiplayer, has all the stuff Default Random has minus the story POIs and missions. It might be more what you're looking for if you want to explore with your friends and make up your own goals. It's found under Single Player -> Start Game -> Scenario, along with IvD and any workshop scenarios you might have downloaded.
ZomBeGone 21 Feb @ 10:30am 
So you started with RE1. Its obsolete now, but still playable. RE2 is in beta now and is a vast improvement.

Vanilla is ok to learn the basics and some people prefer it. I have not played vanilla in a couple years since that changed the start to the starting moons. I did not like that change. The 4 starting moons are just bland. In general I just got bored during mid game and quit.

RE2 can be harder but you can control how hard you want it to be. RE2 is way more balanced than vanilla or RE1. RE2 is still in beta but completely playable. Some of the missions are missing for now. The play is slower and more evolved than vanilla, ie, you have to earn your way to the end game.

I build my own ships custom for each play through, and I have built almost 30 different ships as my progress has evolved during this play through and I have not yet reached end game.

TLDR; I would recommend RE2 unless your were an absolute beginner, then do vanilla enough to learn how the game works, then start into RE2. YMMV.
Game can be played in so many ways, This and 7DtD are my 2 favourite games..yes they are similar, hurah ! Like building a base for horde night, i'm currently building a space base that can go head to head with a Tovera, the baddest npc ship in the game.
Cassian 3 21 Feb @ 12:20pm 
Originally posted by ZomBeGone:
Vanilla is ok to learn the basics and some people prefer it. I have not played vanilla in a couple years since that changed the start to the starting moons. I did not like that change. The 4 starting moons are just bland. In general I just got bored during mid game and quit.

RE2 can be harder but you can control how hard you want it to be. RE2 is way more balanced than vanilla or RE1. RE2 is still in beta but completely playable. Some of the missions are missing for now. The play is slower and more evolved than vanilla, ie, you have to earn your way to the end game.

I build my own ships custom for each play through, and I have built almost 30 different ships as my progress has evolved during this play through and I have not yet reached end game.

TLDR; I would recommend RE2 unless your were an absolute beginner, then do vanilla enough to learn how the game works, then start into RE2. YMMV.

^This. fyi the vanilla story line is AWFUL. Vanilla was my fav till they changed it, now its just not fun. RE2 is pretty good, def worth a try.
Originally posted by L.A.R.R.Y:

I watched some videos, and everyone talking about the game mentioned the RE mod. So I thought, if it's that good, why not experience it from the beginning?

You can start with the RE2, everytime you don't know something read my guide or read what's in the PDA - which in RE2 is much better done than in vanilla. However RE2 is vanilla on steroids so to say.

With RE2 there are some things to keep in mind:
- Some items to craft exist only in RE2, not in vanilla
- Some workshop blueprints made for RE2 don't always work in vanilla without modifications
- Base attacks are much tougher, docked ships are not safe
- More missions (I know only RE1), more grinding, bigger world
Last edited by japp_02; 21 Feb @ 2:46pm
Oh, and look for Empyrionbuddy dot com. It has a huge reference for everything in vanilla and RE2 and several other mods. There is a menu on the right side that lets you choose which mod you are using. I think they extract the data from the games to keep everything up to date.
Originally posted by ZomBeGone:
Oh, and look for Empyrionbuddy dot com. It has a huge reference for everything in vanilla and RE2 and several other mods. There is a menu on the right side that lets you choose which mod you are using. I think they extract the data from the games to keep everything up to date.

Thanks for the info!
Amrak 21 Feb @ 8:05pm 
Originally posted by L.A.R.R.Y:
Originally posted by Amrak:
If you are in the starting system there are storyline POI's. The devs have had to, for other words, lock these so that if you are doing the storyline you do not break it. Many new players have broken the storyline by hitting a POI early. I do not remember, have not been in the starter system in awhile, but I believe the planets/moons with story elements are labeled.
Easiest way to avoid this is to leave the starter system and start taking down POI's from there.
Happy exploring!!

Okay, that explains it… but in terms of gameplay, is there even a campaign I should follow when playing co-op? Or should I just explore the universe?

What I'm trying to ask is: when I start a new game in a non starter system where there's no campaign, do I basically just explore, expand, exploit, and exterminate while ignoring campaign missions completely? Or is there something I must do?

To add to ZBG, I personally do the missions in RE2 because they will give you much needed XP points and good loot. I can not tell you about co-op since I play SP offline, but I watch Spanj and his crew and they do the missions as well. AS to explore etc. yes that is the biggest part of the game. Gather, grind. build bigger, take POI's for salvage and loot, then start hitting the main enemies where it hurts. ;)

Add to Cassian, I agree vanilla sucks nowadays. They have dumbed it down so bad and changed the storyline and starting system with no options of starting anywhere else.
I personally recommend starting with RE2 and go slow learning as you go. It is not that bad if you have already played RE1 and the empyrionpedia in RE2 is so much better, filled with info!!
Last edited by Amrak; 22 Feb @ 5:29am
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