Bellwright

Bellwright

Bellwright Workshop
Discover and share community-made mods built with Bellwright's official Modkit. From custom quests and gear to whole new worlds —subscribe, play, and create!
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Cosmoplayer where are u ?
Hi everyone,
I used some great mods from Cosmoplayer that made the game more challenging. The bandits were pushed, there were more patrols and more people in a group. That was really fun. For some reason, they're gone now... I want them back. Please, Cosmoplayer, I don't know why you withdrew your mods, but like many others, I want your mods back. plz
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Showing 1-12 of 12 comments
ploppo 6 Aug @ 12:14pm 
They pulled their mods because they didn't get enough 'likes' - but that is how it is. If you look at a the list of the most subscribed mods, by the second page, the ratings are low compared to the subscribers. It is weird - ie Void Kitten has a ton of mods - some have high ratings (stars) and some have no stars, but a lot of subscribers.

It is just how it is. Maybe the rating system doesn't work correctly - ie doesn't kick in when it should?

This one has 1,331 subscribers yet not generated any stars:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3508166512&searchtext=

It doesn't make sense to me that some of their mods have 4 stars and some have none.
AveryValiant 8 6 Aug @ 4:20pm 
1
I wouldn't count on him adding them back and I sure as heck wouldn't subscribe to them if he did
He's a drama queen, he joined the official discord channel, left, came back, left, then removed his mods on here
He uploaded a mod which wasn't a mod, with a thumbs down image from Gladiator, saying he removed them because people weren't upvoting them.
Just stay clear.
The mods were fun. But if they keep getting removed, that's a bummer. Thanks for the information. I hope there will be alternatives from active modders. Thank you very much.
Unfortunately I had recently added one of his mods and now that he has removed them the save game no longer starts, result... 140 hours of gameplay wasted, I will be careful never to install a mod made by him again
Originally posted by ASCZen_Afterlife:
Unfortunately I had recently added one of his mods and now that he has removed them the save game no longer starts, result... 140 hours of gameplay wasted, I will be careful never to install a mod made by him again
Yeah, same here. Just built level 3 hall. And now everything is unplayable. Because the mods are missing. So annoying...
Original message from my workshop


No thumbs up, no mods

Coming from other modding scenes, I was amazed that the Bellwright community isn't used to liking the mods they use.
Since I basically make mods for my own playgames, and I wasn't happy with the response from subscribers (hundreds and hundreds of subscriptions and only about ten thumbs up), I decided to stop sharing them, as sharing takes up precious time that I'd rather spend elsewhere.
Thanks for your attention

---------------------------------------------------

My story with the Bellwright community:
I went on Discord to ask for help with a mod I was creating and found the usual gossips throwing their ♥♥♥♥♥♥♥♥ at me. I did it three times, then I understood.

I feel sorry for those who liked me, but there are too many players who find it easy to downvote, but are too short on resources when it comes to liking, just like on Nexus, where an endorsement is the norm for anyone who uses a mod, just to give a little recognition to those who have dedicated their time to them.

Just for those who continue to slander me: it was my decision and I owe you nothing.

This is how we live, and I'm not willing to share my passions with those people, of whom there are many.

More ♥♥♥♥ is coming... Fank you
AveryValiant 8 7 Aug @ 2:23pm 
1
Yay, more drama.
the embargo is over, mods are opening up like mushrooms
Nice-
@Siehtnix
it's all thanks to you
ploppo 9 Aug @ 9:13am 
I've liked all 16 mods (even the ones I have not tried) just to help retain them on Steam.
@ploppo
Thanks for your help, I really appreciate it
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