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- They didn't announce anything.
- They demanded a pretty big cut for virtually no work. The whole community had to scrape for everything they build to do modding for Skyrim. And now suddenly they opened the flood doors for everyone.
- No proper quality control and mostly hands off solution.
- No proper pricing rules for content.
I humbly think that you guys are in a far better position.
- First is that as far as I see the community hasn't started to massively make content for your product. This can help make it happen. Ease them in to the idea that their work can be rewarded with a monetary compensation.
- Take a relative small cut. I know it's an easy thing to say, but lets be honest: They create content to be better at using your product. Thus, they did most of the work conceanring the mod. They had to pay for the product and any one that wants to use the mod also needs a license. In my opinion it is fair that they do not have to ask a lot and receive a descent cut as a reward in return. You can even take up a clause that you offer to buy a certain mod from them, take it up in your own development eco system and sell it as an official DLC (pack).
- Setup proper rules for pricing, quality, trademarked character of other franchises and most importantly, keep your eyes on the ball. Keep your hands in the community. Talk to them and support them if they need help. Detect real issues early on and at least make an effort to help these people.
I promise you, even if you make users pay for mods other community members made. They will religiously start to love your tool. If they can trust the product keeps working. And that they can cherish it by contributing only, not just having to keep throwing money at it. Then you get a healthy eco system which will make a community thrive.
If you do not, a community will probably also thrive, but only because it will draw in very driven people that are so hyped they feel doing it for free with no return value except for a thank you and a something they can use themselves. But then it's going to be harder to introduce payed mods later, as they feel betrayed that they did that hard work for free earlier, while people now can ask money for it.
So those are my 2 cents really.
Paid mods requires serious moderation.