Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
Dark Elf 14 Mar, 2015 @ 9:12pm
Looking for either a good tutorial to create a mod (about AI)
... or someone to write a mod :)

First, I'm not even sure this is possible - but I want a mod that will have a config file; where you have all the stuff workers can make with a true/false listed. So, if you don't want the AI to build farms, you can set farms to false - and the AI won't build them. Hopefully, you would still be able to build them manually....

Is that possible? And if so, is there a tutorial on how to do something like that somewhere?

Thanks!
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Joko 5 15 Mar, 2015 @ 6:39am 
The only problem will be that if you set something to false, every AI will follow that command when it comes to what workers can do and cannot. Also, i am not sure, but it will also affect you because when you set the workers to auto, they will follow the same rules.

But i may be wrong, i havent try it myself, but i do know it has to be with the "flavor". Higher "Flavor" will make the AI build that improvement or building or wonder, the lower the flavor number, the less likely they will build it.
Dark Elf 15 Mar, 2015 @ 4:47pm 
That would work too - prevent them not form building it; but from maybe only making 1 per city or something. Honestly, it's just so I don't have to babysit the terraforma's...
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