Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
Doomfabian 28 Apr, 2015 @ 10:55pm
Miasma and aliens.
Hoping someone will make this or is inspired by this I have no idea on how to make mods.

Miasma and aliens I would like a mod were the aliens do a bit more. At the start the aliens are a threat but quickly become irreverent. just sum idears.

Miasma storms : miasma storms will have all the miasma at the time reshuffled around the map. Which will both brake holes in miasma defences and give foot holes in enemy’s .

Alien mass migration: once and a while all the aliens will move from their current nest to a new nest. Changing alien encounters around a little. Making ultrasonic fences a little more useful (maybe)
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Showing 1-2 of 2 comments
freeformsage102 1 May, 2015 @ 11:01pm 
The mass migration is a beautiful idea. I've long since felt that's the weakest decision in the entire game. Trade routes or Fences. Are you kidding Civ? How did that get past playtest?

Mass migrations would mean fences or neighbors were all you could rely on if you didn't have a standing, prepared military.

All my likes.
Ariatiki 2 May, 2015 @ 9:38am 
I agree to both those ideas. Having Miasma storms that either change the layout of miasma and/or add more miasma to the map would be a neat change.

Likewise, having mass migrations would be a neat thing to have, too.
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