Door Kickers

Door Kickers

Platoon Workshop
Find and install maps, equipment and other mods made by our awesome community. Or create your own and upload it directly to Steam!
Learn More
E-Dog 5 May, 2015 @ 4:40pm
Dead Civilians and mission end
Is there a way to make an edit which would allow you to finish a mission even if a civilian is killed? I have been looking through the flies and so far I havn't found where this feature is hidden. Even if the mission is a failure I would like to be able to play it through.
< >
Showing 1-2 of 2 comments
Splash Friday 20 8 May, 2015 @ 7:17pm 
As far as I know, it's hard coded. Only work around, that I can think of currently, is to create missions with civilian entities that have nothing to do with mission success, like killing all the terrorists. On hostage rescue mission, though, you won't have a choice. You could maybe modify hostage entities or something but again, it's probably hard coded to end that way based on certain IF/THEN statements and what not.
MadJonat 5 13 Jul, 2015 @ 12:55pm 
Don't know if anyone want to know now but maybe.
I didn't test but i think if you change for the hostage you want to use
' subType="Hostage" ' by ' subType="Friendly" '
in DoorKickers\data\object_library\humans_friendly.xml this would work.
Last edited by MadJonat; 13 Jul, 2015 @ 12:56pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50