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i can only guess and say what i would do in your postition.
1. check you energygun: "item_hlvr_weapon_energygun" . the gun can spawn empty (default) or you can change the number to spawn the pistol with ammo in it. under the tab spawnflags is a tab called : "Number of bullets in the clip" = -1 (-1 equal no bullets
2. in the info_hlvr_equip_player entety is a setting called "Equip on map start" . is it set on or off?
- default is 1 (on)
3. do you use the output "Equip now" ? (look in the "input" tab from the info_hlvr_equip_player entity. ) or any other input that might create your problem? "Equip now" output is used to add the Grabby Gloves for example or the "Multitool".
4. do have 2 maps the player travel from map A to map B ? the player keeps its ammo and stuff when changing the map.
5. maybe delete or reset your info_hlvr_equip_player entity and place a new one.
6. if you have multiple info_hlvr_equip_player entities, give them unique names.
7. is there a second info_hlvr_equip_player entity in you map? maybe with the same name?
8. did you set the "pistol ammo" to anything else then -1 inside the info_hlvr_equip_player?
-1 = empty (no ammo) 1-999999 add ammo to your player when starting.
Hey, for some reason just a few days after I posted this it actually started working again by itself, I think the problem was with hammer not saving the entity properties. Thanks for trying to help anyway!