X4: Foundations

X4: Foundations

Entering System: X4 Workshop
The easiest way to find, install and manage extensions for X4: Foundations. Share your work with the community and see what others have created.
Learn More
csatrad 18 Nov, 2023 @ 5:19am
[paid] mod request - fixing fleet bomber torpedo restocking
Amount you do it for should be discussed before you mod, unless its free lol.

I have a single issue left with the game, that is replenishing 30+ torpedos on small and medium fighters housed in a carrier. The axuliry, both the carrier and the axualiry ship can manufacture rockets for landing ships, but their cargo hold is so abismall it can store about 30 torpedos worth of resources (terran) and i need to replenish circa 200ish fighters each 30+ torpedos CONTINOUSLY as they mow trough the galaxy's stations.

Im sure there are several ways of fixing this issue. The easiest would be increasing the carrier/axuliary ships cargo to 10-20 Million m3.

The second option would be finding a way to transport resources to the ship continously without it stoping to receive the docking ship with the resources as that stop starts at the second it request a docking even if the resource transport is half across the galaxy still. So i guess that unique stop until docking completes can be circumvented? This is a much harder way of fixing in my opinion as you also need to somehow make this a repeatable command or somehow hook it up to a unique filtered case that that ship only restock missing cargo, and they do it in a ratio rate, (in example if there is room they wont fill all up with energy cells as there are 4 other items needs to fit in that small 50m3 cargo bay to fullfill all items for a single torpedo lol). So for example furthure it would need to be caped how many energy cells it can take and leave the rest for other items like on a station. I guess if you can hook up a station management to the ship itself that could be easy fix for everything?

Lastly a semi okish fix, would be to just generate the resources and have some other station that periodically removes stored items from its cargo as a counter ballance, and resources wont generate on the axuilary ship if resources are not meet at the whatever station that wanishes the same cargo. Maybe a special station that acts as a teleport and it manufactures torpedos but the torpedos wanishes upon completion if an axuliray ship has empty cargo?

As you can see i attempt to stay as close to belivability in universe as possible but its making my head spin.