Blade Symphony

Blade Symphony

Blackmarket Armory
Make your own masks, swords, and other content and upload them to the game, viewable immediately by other players.
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 This topic has been pinned, so it's probably important
fug4life 31 22 Dec, 2013 @ 2:28pm
Welcome to the Blade Symphony Workshop!
Want to create your own content for Blade Symphony such as Swords, Masks or Maps?:




More:


Please feel free to add help, tips, advice as well as useful links below:
Last edited by fug4life; 8 Sep, 2014 @ 4:39am
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Showing 1-13 of 13 comments
♔ eBunny 1 22 Dec, 2013 @ 2:29pm 
This is great.
fug4life 31 22 Dec, 2013 @ 3:44pm 
Its a start...
fug4life 31 6 Jan, 2014 @ 4:12am 
Added a new guide in preperation for next patch:

creating a mask model[www.blade-symphony.com]
fug4life 31 12 Jan, 2014 @ 6:20am 
Added thejestersdancer's Video tutorial.
fug4life 31 17 Jan, 2014 @ 2:23am 
Added Part 1 & Part 2 of Hydra's Video tutorial (A to Z of making a sword for Blade Symphony).
Last edited by fug4life; 20 Jan, 2014 @ 8:02am
fug4life 31 17 Apr, 2014 @ 1:52am 
Added Nero's sword making guides parts 1-4
Last edited by fug4life; 17 Apr, 2014 @ 1:57am
SuperSeemo 21 Apr, 2014 @ 12:35pm 
Add Hanzo Sword
fug4life 31 29 Jun, 2014 @ 3:51pm 
Go to Blade Symphony\Bin\SDKlauncher
fug4life 31 1 Aug, 2014 @ 5:54am 
Updated to include the following links:

Nero's sword guide to go with his videos
Offical workshop introduction page
Nimrodx's guide for blender
Tetrabor's mapping introduction guide
jes 17 1 Sep, 2014 @ 7:26pm 
You might want to remove my tut, it's a dead link now. (I hope to add better docs eventually)
Last edited by jes; 19 Mar, 2018 @ 8:58pm
fug4life 31 8 Sep, 2014 @ 4:40am 
Ok removed your tutorial, I've added Tetrabor's vtf and .vmt guide.
Halloween 4 26 Oct, 2014 @ 8:32pm 
fug4life, would you be willing to create an in-depth tutorial on making masks, possibly in video format, or assist me in creating a mask, or perhaps is there a .blend template you would be able to make available for download? I've followed the 3rdparty tutorial step-by-step, and am unable to get my mask into the game for previewing. I've encountered several things that aren't even mentioned in the tutorial as well, which I've documented within this thread: https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/558751179735917792/?appid=225600
Last edited by Halloween; 26 Oct, 2014 @ 10:54pm
fug4life 31 27 Oct, 2014 @ 2:06am 
I've replied to your latest thread ref the bone error. Unfortunately I know nothing about blender. But the bone principals are similar to the blender sword tutorials others have written. All masks require the main head bone to either be present in the scene or skinned/attached to the model. I always skin to the model. If you go through the blender sword tutorial you should encounter the process of adding and skinning the bone. Just place the bone at 0,0,0 move your mesh so it is relative to those co-ords and go from there you may find in blender the rotation may need changing -90 degrees in the z-axis.
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