Stationeers

Stationeers

Stationeers
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APOTNIK 18 Jun, 2024 @ 12:29pm
Multiple Lander
I searched a lot for a way to have the same lander multiple times for Multiplayer.

Found a solution with the current Version of the game.

Search for the startconditions.xml in this path "\SteamLibrary\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\Data"
The Drive letter depends on your system.

Open the startconditions.xml for Mars and Moon edit this section:

<StartCondition Id="Default">
<Name Key="DefaultStartCondition"/>
<Description Key="DefaultStartConditionDescription"/>
<PreviewButton Path="Interface/button_starting_standard.png" />
<Spawn Id="FuelTankInsulated" Event="NewWorld" />
<Spawn Id="DefaultLander" Event="NewWorld" />
<Spawn Id="LanderCapsuleSmall" Event="NewPlayer" />
<Spawn Id="DefaultNewPlayer" Event="NewPlayerKit"/>
<Spawn Id="DefaultRespawnPlayer" Event="RespawnPlayerKit"/>
<WorldInject Operator="Any"> <!--This is how you inject a StartCondition into an existing world -->
<World Id="Mars"/>
<World Id="Moon"/>
</WorldInject>
</StartCondition>

to

<StartCondition Id="Default">
<Name Key="DefaultStartCondition"/>
<Description Key="DefaultStartConditionDescription"/>
<PreviewButton Path="Interface/button_starting_standard.png" />
<Spawn Id="FuelTankInsulated" Event="NewWorld" />
<Spawn Id="DefaultLander" Event="NewWorld" Spawn Id="DefaultLander" Event="NewWorld" /> <--- here is the change!!!!!--->
<Spawn Id="LanderCapsuleSmall" Event="NewPlayer" />
<Spawn Id="DefaultNewPlayer" Event="NewPlayerKit"/>
<Spawn Id="DefaultRespawnPlayer" Event="RespawnPlayerKit"/>
<WorldInject Operator="Any"> <!--This is how you inject a StartCondition into an existing world -->
<World Id="Mars"/>
<World Id="Moon"/>
</WorldInject>
</StartCondition>

should also work for other starts if you change it at the specific section for example under
<StartCondition Id="VulcanDefault">

i hope this helps.
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Showing 1-2 of 2 comments
Kastuk 9 18 Jun, 2024 @ 12:32pm 
I suppose you can switch event of lander from newworld to newplayer, so it will automatically multiply per every new player
APOTNIK 18 Jun, 2024 @ 12:37pm 
Didn´t test it that way. Maybe yeah. You can give feedback if it wokrs.
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