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Making mercenary "mod", Any help coming up with values for heads of Holy Nation soldiers?
Wouldn't call it a real mod at all, but the idea is to give death objects to Holy Nation soldiers like Fogmen and sell them to UC cities as like a proof of kill. I got that part of adding it in but my OCD-like tendencies can't decide on what values I should give for each one. I need balanced/conservative values that would make it feel like this was an official part of Kenshi for the following:

Holy Chosen
Holy Sentinel
Paladin
High Paladin
Inquisitor

Optional Bonus: A flat value for EVERY Holy Nation soldier. Doesn't matter what rank.

Any help or a simple read of this post is much appreciated :OhNoBlue:
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lizardmang 6 13 Oct, 2023 @ 1:19pm 
Aiming for a conservative vanilla balance, I would do something like:
Holy Chosen - c.0
Holy Sentinel - c.500 - 1,000
Paladin - c.2,500 - 5,000
High Paladin - c.5,000 - 10,000
Inquisitor - c.10,000 - 20,000

The high end of those ranges is about what I'd price them as bounties, but I think death items should be worth considerably less because they're so much easier to carry and have the added benefit of killing downed opponents, so I'd personally go with the low end.

I might even opt to give death items to only Paladins and higher to really make it feel like a reward for taking out high-ranking soldiers. In that case, I think I'd go with the higher prices.
ZenRoast The Dingus 14 Oct, 2023 @ 12:37am 
♥♥♥♥♥♥♥♥♥, thank you! Didn't think someone would answer so soon lmao

Those are some really good points that I was hoping to see, I'll keep the suggestions very much in mind :D:
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