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Any buildings that need more than 4x4 tiles must be imported as "unique building".
Then to make the building act as residential ingame, you need the mod Ploppable RICO.
Can I get more details? Rico does not load in the editor. How do I set up and save the object after?
Then enable Ploppable RICO in the content manager, restart the game and launch a map or savegame.
Now you will see a new icon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188737896
Click it, then "settings"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188738015
Here search for your building
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188738155
Click "Add local"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188738287
Edit the settings as you want then click "Save and apply changes"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188751412
Now your building will act as Residential
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188738412
This is understandable. Will the file with the object itself be already with the rico settings that I created when exporting to steam?
I saw that some of them have rico settings in the folder with the crp file. Are they automatically created there?
Here a guide to learn more about RICO and to publish on the workshop
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=628080291