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2. You don't do that, you modify official resources that way. The best if you press -insert- to add a new model to the world and then you select some of the enemy's gib models (body part models, usually located in the same folder as the normal enemy model, most of the time in the folder "Destruction"). However, these body part models will most likely have mechanisms due to physics, so if you want to place them, you better save the models with a different name and remove the -most likely- local mechanisms of them. Making them bloody could be made with the decal markers, the ones that are on every level, adding things like bullet holes to the walls and such.
3. Everyone has to download those resources and mods, that's why there are resource packs available for download.
Another small question: How can i unlink 2 objects? I mean if i press insert and make 2 different objects with shift+x they are both one object in the world editor.