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Some custom maps can contain custom models, textures inside BSP. So they can easily exceed the current limit.
If you right-click ND in Steam, choose Properties, and go to the Betas tab, there should now be a Workshop Upload Fixes beta that you can opt into. (if it doesn't show up, you may need to restart Steam). I've tested and it appears to work with your map.
However, it's possible that the changes in that beta are not compatible with current servers, so you might need to switch the Betas option back to "None" after uploading before you can play again.
What is the current limit? I think that the file limit info can also be stated somewhere in wiki in "Workshop requirements" section for others to know it too.
I also hope that clients who subscribe to this map will not get unexpected behavior. Will check it now
The Steam Cloud quota is still effective though. Each user has a maximum of 768mb of space for up to 100 files for ND. We do have a little bit of room to raise this if necessary, without requiring a game update.
You can check how much space that you still have available by right-clicking the game in Steam, choosing Properties, and then navigating to the Updates tab.
Downloading should be fine. The limitations were on writing.
https://www.dropbox.com/s/lrg4wimlu7vdh2m/workshop_downloads.jpg
For some reason Steam downloaded only 28 MB for my map which is 126 MB in size. I run ND and it tries to sync 1 of 1 files. Syncing window disappeared and the map didn't appear in nucleardawn/maps folder. This is the issue that appeared several months ago. You said it's workshop bug not ND. I also have a big internet packet loss currently, so this can be a reason too...
- fixed downloading Steam cloud files via HTTP