Serious Sam 3: BFE

Serious Sam 3: BFE

181 évaluations
Approaching Hell - part 1
   
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Content: Maps
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58.141 MB
8 nov. 2012 à 7h33
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Approaching Hell - part 1

Dans 1 collection faite par NHunter
Approaching Hell
2 objets
Description
custom campaign aiming to be a prequel to SS3:BFE
[part 1]

Sam was on the mission to destroy Mental's communication tower in one of the
Egyptian cities, but his chopper was shot down. Thankfully, because he didn't
wear his seat-belt, Sam survived the crash. But now he is all alone in the
enemy-occupied territory, and he still needs to complete his mission: to destroy
that damn tower.

This mappack contains a campaign made from 4 missions during which the player
will be able to use all of the non-DLC SS3 weapons to slay hordes of Mental's
minions that are out there to infict some serious pain upon you.

KNOWN ISSUES: awful optimization in the last level due to many effects used
REQUIREMENTS: Solais' monster/resource pack and [part 2] archieve of this campaign
58 commentaires
CobraToon 12 juil. 2023 à 13h14 
This mod has several levels of solid street warfare with a simple feel and a tough fight at the end, but not enough wide open areas for the enemy numbers and too much vegetation / obstructions. Overall average difficulty on Normal with infinite ammo.
F_DAML 14 févr. 2023 à 6h02 
Excellent! Excellent battles and cool secrets) Cannon secret and space cockroach secret scared all shit out of me:grinsam:
\1Z\4e\7r\2o 19 nov. 2020 à 0h24 
loading error level :(
Mr.serious 18 avr. 2020 à 7h29 
Unable to load the map please help
Ziek ka darai 21 févr. 2019 à 4h02 
i can't play, when i want to start the map it pops out and says unable to load level help pls :D
Mega Man[ITA] 25 oct. 2018 à 17h39 
I'm starting playing this campaign and really like it.
Can you do a list of the secrets? I cant find everyone :P
S†rider 19 oct. 2018 à 8h47 
Doesn't load up here on my Mac :(:steamfacepalm:
krecik 27 mars 2018 à 9h38 
i have a problem when i want to play this DLC i got a error unable to load level
PootisMayo 5 sept. 2017 à 19h06 
Could this be ported to Fusion 2017 at some point?