Arma 3
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DS Houses
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Data Type: Mod
Mod Type: Structure
File Size
Posted
Updated
194.431 MB
17 Aug, 2017 @ 8:07am
8 Dec, 2017 @ 10:11am
13 Change Notes ( view )

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DS Houses

Description
Some enterable A2 Buildings

The majority of the work was done by Argument who released the source files (info in credit text file included).

License: APL-SA License

Usage: Just load the mod with CUPs Core etc, no scripts needed
Only around 180Mb in size

Changes Include
Path LODs, (AI Pathing)
Geo & Fire Geometry Fixes
Using Arma new Door Engine Tech

Todo List
Damage Penetration is next on the todo list...

If you notice any issues please leave a comment below
Popular Discussions View All (2)
1
17 Sep, 2017 @ 3:59am
More buildings to be added in the future?
Combat Wombat
0
18 Sep, 2017 @ 8:43am
Some suggestions
ᛣ Munin ᛉ
37 Comments
Shadow 7 Sep, 2024 @ 8:17am 
Mhmm did i have to make an dependency for using the buildings on my working in progress terrain (wont edit them)? I would mention the mod on the description in all cases otherwise.
Kanedogg 27 Feb, 2024 @ 2:40pm 
Great work on the mod. Love the buildings. Hope you will do an update with more buildings :)
Foran 14 Nov, 2022 @ 4:53am 
Any new buildings for Zeusing, plz?
LixLix 17 May, 2020 @ 5:37am 
Can is use this on my life server?
callofmarty 29 Oct, 2018 @ 4:14pm 
Hi, when i select your addon in editor i only see ruins... any thought? thx
RapidStoned 30 Jul, 2018 @ 3:23am 
By any chances any got a chernarusLootBuildings.cpp with this mod integrated that i could use?
Drew 28 May, 2018 @ 8:29am 
why when i try to join a server i get "addon 'DShouses' requires addon 'CAStructuresHouse-HouseV' "
KalleK 31 Mar, 2018 @ 8:58am 
matt: on the other hand i thought redux had the houses in it already so you should not need the mod in general, but i might be mistaken - havent tried redux (yet)
KalleK 31 Mar, 2018 @ 5:21am 
@tuxu: it does everything automatically but you need the mod running when joining the chernarus map
KalleK 31 Mar, 2018 @ 5:18am 
@drifter: yes, they do
@matt: we noticed that in some cases there are problems with the modfolders: DS Houses (including the empty space) should rather become DS_Houses ... but if it is not your own server it might be hard to change ...